- Fix null pointer crash for controllers without buttons
- Reduced the amount of time it takes to bind single buttons
- Loaded Ps4 controller model for windows via resourcepack
- Fix incorrectly named refmap
- Fix null pointer crash for controllers without buttons
- Reduced the amount of time it takes to bind single buttons
- Loaded Ps4 controller model for windows via resourcepack
- Ported to 1.21.1 and NeoForge
- Ported to 1.21.1
- Updated to UnionLib 10.2.3
- Added a debug option to show what buttons are being held
- Combo bindings now disable the bindings of the buttons that make up the combo
- Added a 1 second delay when trying to bind so that combos can easily be bound
- Passed gui grapgics posestack to paperdoll
- Updated to UnionLib 10.2
- Added support for the Map Atlases mod
- Added an "Enter" key for the On-Screen Keyboard
- Attack/Destroy now show up in button hints
- The Cursor should now display above most elements
- Ported to 1.20.1
- Added support for the Map Atlases mod
- Added an "Enter" key for the On-Screen Keyboard
- Attack/Destroy now show up in button hints
- The Cursor should now display above most elements
- Updated to 1.20.1
- Backported the changes in 8.0.4 to 1.19.2
- Changed the way safe area works for potion effects to reduce conflict with other mods
- Fix controls not being read from the controller options file
- Fix controls not being read from the controller options file
- Fix binding button not showing
- Backported the changes in 8.0.3 to 1.19.2
- Changed the way safe area works for potion effects to reduce conflict with other mods
- Disables the mod when the loading overlay is active
- Renamed the deadzone option in the config
- The on-screen keyboard deadzone can now be adjusted in the configs
- Ported to 1.19.3
- Fix Dualshock 4 and Xbox 360 controllers not saving controls properly
- Disables the mod when the loading overlay is active