Connectored C2ME (C2ME fork for connector) (C3ME)
This is a fork of C2ME to be able to fully work with connector but only with connector and have some upstream commit.
THE ORIGINAL VERSION OF C2ME WORK WITH CONNECTOR THIS FORK HAVE SOME UPSTREAM COMMIT BUT ARE BROKEN AND I DON'T HAVE THE COMPETENCE TO FIX IT
/!\ THIS FABRIC MOD WILL NOT WORK ON FABRIC ONLY WITH CONNECTOR /!\
This is a fork of C2ME patched to work with and only Sinytra Connector. I'll also take the time to merge upstream commits.
Only some mixins have been modified for getting it to work, the rest of the code is from it's original author, ishland. Please report all issues you enconter in my issue tracker.
You can find the list of differences with the original 1.20.1 here
original mod description:
Concurrent Chunk Management Engine (Fabric)
A Fabric mod designed to improve the chunk performance of Minecraft.
So what is C2ME?
C^2M-Engine, or C2ME for short, is a Fabric mod designed to improve the performance of chunk generation, I/O, and loading. This is done by taking advantage of multiple CPU cores in parallel. For the best performance it is recommended to use C2ME with Lithium and Starlight.
What does C2ME stand for?
Concurrent chunk management engine, it's about making the game better threaded and more scalable in regard to world gen and chunk io performance.
So what is C2ME not?
C2ME is currently in alpha stage and pretty experimental. Although it is usable in most cases and tested during build time, it doesn't mean that it is fully stable for a production server. So backup your worlds and practice good game modding skills.
Support
Our issue tracker: link Other way to contact me is through sinytra discord.
Development builds
Don't have one.
FAQ
Q: Does this benefit client as well or only server?
A: https://github.com/RelativityMC/C2ME-fabric/issues/116
More information
Check out the README.md here: https://github.com/coco875/C2ME-fabric
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