Configured Burn Time
a.k.a. Configured Burn
Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!
Implements a new recipe type: configured_burn:burning_time
Structure:
{
"type": "configured_burn:burning_time",
"item": "<item id>",
"tag": "<tag id>", // Does not take a #
// Either the item or tag is required, but one can be missing.
"priority": 0,
// must be positive or null. Indicates priority over the specified item/tag. Optional, 0 by default.
"time": 200, // the new fuel time, in server ticks.
"compat": { // optional element, implements some other mods compat
"createOverheatTime": 100
// indicates how long the item would make a Create blaze burner overheat. By default, 0.
},
"conditions": [
// optional, a collection of stack predicates to be validated
// in order to apply the specified fuel change at a specific occasion.
// Warning: due to implementation difficulties, it most often comes irrelevant.
]
}
Reference
Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:
item | value (ticks) | time (seconds) | number of items |
---|---|---|---|
#minecraft:boats |
1200 | 60 | 6 |
#minecraft:burnable_planks |
300 | 15 | 1.5 |
minecraft:coal_block |
16000 | 800 | 80 |
minecraft:coal |
1600 | 80 | 8 |
minecraft:lava_bucket |
20000 | 1000 | 100 |
#minecraft:burnable_logs |
300 | 15 | 1.5 |
Implemented mod compatibilities
Create
The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.
Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.
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Minecraft: Java Edition
1.20–1.20.4
1.19.2
Platforms
Fabric
Supported environments
Details
Licensed GPL-3.0-or-later
Published 8 months ago
Updated 8 months ago