CONFIG API VERSION 2.4.1
- Fixed no longer attempts to load temporary files.
- Updated to Minecraft 1.21.4
CONFIG API VERSION 2.4.0
- Added support for 1.21.2 and 1.21.3
- Removed support of background configs, due to many changes from Minecraft
- Changed the parameter order in the
registerConfig
method - Cleaned-Up code and performance improvements
- Reworked the ConfigTracking for increasing efficient
- Changed the Position of the Reset All Server Config Button
CONFIG API VERSION 2.2.1
Thanks to xLuPo, ornithoptercat
- Removed license from quilt.mod.json, to prevent a crash
- Added back the support for NeoForge 1.20.4
- Fixed Forge crash on 1.20.4, because of the Logo
- Fixed Server Compatibility, the ServiceLoader had tried to load Client methods on Server
CONFIG API VERSION 2.0.0
- Made the ConfigTracker more efficient
- added a method to stop tracked configs
- Added Server support for Config with the type SERVER
- These configs are only loaded on the server
- The server configs are saved inside the worlds folder
- That allows you to set specific things only in the World
- Added ConfigWorldSelectionScreen
- If you want to open a Server config, and you are not in a world, you can choose which config do you want to modify
- If you are inside a world, you can directly modify it
- Added an example config for the Config Screen
- fixed quilt mixin
CONFIG API VERSION 1.0.0
- Supported Modloaders Fabric, Forge, NeoForge and Quilt
- Fabric requires Fabric API
- Config Screen features:
- Automatically added
- Organized with categories
- Currently available only for Forge and NeoForge
- Config files are saved and tracked only when you are in the specific environment
- Common Configs are always tracked and directly loaded, they are the safest to use
- For usage instructions, please refer to the README.md file on Github
- Access is currently not possible, due to the requirement of a password key