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Added a feature to "auto-correct" mod attack speeds such that they will match what they would be in CTS, preventing the bug which makes attacks take forever to finish.
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Fixed a bug relating to modded items which use the bow item use animation despite not being an instance of a bow, which caused a crash where we try to cast it to an IBowItem to get fatigue, but cannot because it is not a bow.
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Added a config option to allow for servers to disable client auto attacking.
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Added more customizability to attack damage and attack speed.
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Fixed an issue with how I defined the owo-lib dependency (1.19 Fabric only).
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Removed risky overwrites
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Added the final (I think) CTS feature, attacking while shield-crouching
I cannot be bothered to come up with a changelog here. Just know I fixed almost all of the bugs that were still active on the issues tracker.
I cannot be bothered to come up with a changelog here. Just know I fixed almost all of the bugs that were still active on the issues tracker. For this version, that means that it will now actually run now.
I cannot be bothered to come up with a changelog here. Just know I fixed almost all of the bugs that were still active on the issues tracker.
I cannot be bothered to come up with a changelog here. Just know I fixed almost all of the bugs that were still active on the issues tracker. For this version, that means that it will now actually run now.
I cannot be bothered to come up with a changelog here. Just know I fixed almost all of the bugs that were still active on the issues tracker.