A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Please leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page. Feel free to include in any modpacks/servers, no need to ask for permission. Â Featuring:
- 12Â Sword enchantments
- 8 Armor enchantments
- 7 Bow enchantments
- 5 Crossbow enchantments
- 2 Trident Enchantments
- Configuration file support (Config file located in config folder as cenchantsconfig.properties)
Check the Github Wiki for in-depth explanations of enchantments
Sword enchantments Aftershock -Â Enemies will be struck by an aftershock after being attacked
Combo - Hit enemies repeatedly in quick succession to strike them with lightning
Fervor - Hit enemies to gain increasing attacking speed(up to a cap)
Perception - Deal bonus damage based on experience level
-Â exclusive with lethality
Lethality -Â Deal bonus damage to enemies with more armor than you
- exclusive with perception
Lifesteal - Steal hp from nearby enemies on hit
- short cooldown
Inspire -Â Grant buffs to all nearby tamed animals after hitting an enemy
Inferno - light all nearby enemies in a circle on fire
- exclusive with fire aspect
Triumph - regain health and hunger for kills
- exclusive with rampage
Rampage -Â gain strength and speed, and temporarily apply weakness on hit for kills
- exclusive with Triumph
Dueling -Â knocks all nearby enemies in a circle away
Explode - Hit an enemy to explode, and die instantly
Armor Enchantments Sorcery (all)- randomly gain (positive) status effects upon taking damage
- exclusive with shielding
Shielding (all)- gain absorption after not taking damage for a while
- exclusive with sorcery
Lifeline (chest) - gain absorption after falling below half hp
-
absorption increases with number of nearby enemies
-
1 minute cooldown
Deflect (chest) - random chance to deflect arrows
Flame Walker (boots)- leave behind a flame trail for a few seconds after taking damage
Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby
Vision (helmet) - Apply glowing effect to enemies that attack you
Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.
Bow Enchantments Zap - Send out bolts of lightning that continually bounce to nearby enemies.
- exclusive with volley
Volley - Hit enemies to cause a volley of arrows to fall around the target
- exclusive with zap
Barrage -Â after hitting an enemy 3 times, shoot arrows instantaneously
Knockup -Â launch enemies upwards upon hitting them
- exclusive with punch, grab
Grab - launch enemies toward each other and slow them
- exclusive with knockup, punch
Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.
Rejuvenate - grant protective buffs to all nearby players and pets
Crossbow Enchantments Hook - pull enemies towards you instead of knocking them back
Frost - apply freezing effect that damages and slows enemies
- exclusive with tranquilizer
Tranquilizer- after a brief delay, hit enemies are put to sleep
- exclusive with Frost
Antiheal -Â prevent enemies from healing from all sources for 4 seconds
Bite -Â spawn angry wolves near the target enemy
Shield Enchantments All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)
Lightweight - reduce shield equip delay and shield disable time from axes
Steadfast - reduce damage taken from all directions and from all sources while blocking
Trident Enchantments Snap of the Deep - summon evoker fangs under the target, depending on the weather
Inking - Gain a chance to inflict blinding on the target
- chance increases with level and the weather
More Coming soon - open to suggestions
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