2.1.0
- added "rolling_requires_stamina_cost" config option. When enabled, rolling requires stamina to be greater or equal to (roll_stamina_cost * global_multiplier).
- server config can now be edited in game (Thanks to Fzzy Config)
- removed dependency on Cloth Config
- added dependency on Fzzy Config
1.2.0
- added "rolling_requires_stamina_cost" config option. When enabled, rolling requires stamina to be greater or equal to (roll_stamina_cost * global_multiplier).
- server config can now be edited in game (Thanks to Fzzy Config)
- removed dependency on Cloth Config
- added dependency on Fzzy Config
2.0.0
- update to 1.21.1
1.1.0
Added new entity attributes
- generic:roll_invulnerable_ticks adds invulnerable ticks on roll. This can be disabled in the server config
- generic:roll_stamina_cost controls the stamina cost for each roll. This value will be multiplied by the 'global_rolling_stamina_cost_multiplier' server config option.
First release!