What's Changed
- Added Japanese translation by @izumo3 in https://github.com/PouekDEV/CList/pull/40
- Waypoints now hide when F1 mode is turned on #42
- Support for 1.21.2/1.21.3
New Contributors
- @izumo3 made their first contribution in https://github.com/PouekDEV/CList/pull/40
What's Changed
- Fixed a bug with locale settings messing up number conversion #35
- Fixed a bug where if the coordinates in chat were floats, you got kicked out of the server #37
- Fixed HSV sliders not updating to the currently selected waypoint's color
What's Changed
- Option in the waypoint list for quick deleting waypoints #33
- Added an HSV slider based color picker
- Brazilian Portuguese translation by @dsadriel in https://github.com/PouekDEV/CList/pull/29
- Simplified Chinese translation by @PingGai in https://github.com/PouekDEV/CList/pull/32
- Support for 1.21
- Cleaned up and optimized the code
New Contributors
- @dsadriel made their first contribution in https://github.com/PouekDEV/CList/pull/29
- @PingGai made their first contribution in https://github.com/PouekDEV/CList/pull/32
What's changed
- Fixed game crashing when clearing a coordinate input #28
What's changed
- Support for 1.20.5/1.20.6
- You can now toggle off the background behind the waypoint name
- Minor code improvements
- Added German Translations by @Feuersteinium in https://github.com/PouekDEV/CList/pull/25
New Contributors
- @Feuersteinium made their first contribution in https://github.com/PouekDEV/CList/pull/25
What's changed
- now supports 1.20.3 and 1.20.4
What's changed
- Fixed waypoints being rendered at the tick rate instead of FPS #21
- The mod will now remember if you had toggled waypoint visibility for all of the waypoints #20
- If someone sends you coordinates in the chat you can now by clicking on a popup add them as a waypoint #17
- Optimized the code
- Deathpoints are not determined by the name of the waypoint now
- You can now limit the distance the waypoints will be rendered to
- You don't need to download the config library anymore as it is included with the mod now
- Ported to 1.20.2
What's changed
- New way of saving files for multiplier waypoint data. Instead of the server name (that apparently no one ever changes from the default "Minecraft Server") the server's IP is used in file creation. This should not break your previous waypoints as I made a converter from old file type to new but just in case backup your waypoint files (They are located in the config folder under "coordinatelist")
- Waypoint names in the waypoint list now have the same color as the in-game waypoint
- New better and cleaner waypoint list design
- When creating a waypoint you get the waypoint configuration screen where you can instantly change its name after the creation or just cancel creating it
- Fixed a lot of bugs with TextFieldWidget. Mainly how the cursor behaves and CTRL+V not working
- Fixed CList crashing while viewing a replay using ReplayMod
- Added an option to the config to turn off death point creation
This is a quick hotfix for the new waypoint position UI.
What's Changed
- Fixed waypoint name flickering
- You can now edit the coordinates of every waypoint
What's Changed
- Improve waypoint rendering by @jason-green-io in https://github.com/PouekDEV/CList/pull/6
- Fixed a couple of visual bugs
- You can now toggle on and off specific waypoints in the waypoint menu
- You can now edit the waypoint color
- 1.20, 1.20.1 support
New Contributors
- @jason-green-io made their first contribution in https://github.com/PouekDEV/CList/pull/6
What's changed
- added new features based on #5
- fixed a couple of bugs
- 1.20 version soon
What's Changed
- Create ru_ru by @JustMarkov in https://github.com/PouekDEV/CList/pull/2
- Fixed waypoint scaling
- New save system (don't worry it won't remove your current waypoints)
- Fixed waypoint text and background flickering
- Non-Latin characters are now supported
- Support for 1.19.4 #3
New Contributors
- @JustMarkov made their first contribution in https://github.com/PouekDEV/CList/pull/2
Initial release