- Chunk loading issues related to 1.21.1 fixed.
Entities
(such as beds) breaking chunk loading fixed.
- Pistons wrapped (cross-border flying machines now possible!)
- Fluids wrapped (now flows across borders)
- Block placements fully wrapped (previously fixed on an individual basis)
- Fixed multiplayer chunk loading across bounds.
- Fixed worlds stuck saving.
- Fixed entities not colliding against border.
- Fixed block entities not rendering in wrapped chunks.
- Fix for crashes on 0.4+1.21.1-fabric
- Update to 1.21.1
- Global packet broadcasts are now wrapped
- Proper knockback calculation
- Fixed blocks being not placeable on border blocks
- Minecarts no longer get stuck on borders
- Wrapped light engine (for proper spawning and light propagation)
- Wrapped entity collisions with blocks and other entities.
- Wrapped block updates for systems such as redstone and explosions.
- Limited vehicle movement wrapping support
- Stopped players (and perhaps other entities) from blinking in and out when crossing the border.
- Added vanilla client support
- Added proper past-bounds entity location handling
- Added entity tracking past bounds
- Fixed debug feature issues
First Version:
- Chunks sent from server to client, proper client chunk loading.
- Player teleporting across bounds and client-side chunk reorientation.
- World-menu wrapping generation interface.
- Wrapped block interactions.
- Player interaction across bounds handling. Hitting across border edge.