(Hotfix again, should be the last one for a while now.)
- Fixed an issue with the
categoryName
andgroupNameWithCustomFont
methods inConfigHelper
.
(Minor Hotfix Update)
- Added the
genericCategoryName
method toConfigHelper
.
-
Added the
isPlayerWithUUID
boolean method toEntityDataHelper
, which checks if a player's UUID matches an inputted string. -
Added
overworld_ores
,nether_ores
, andend_ores
block and item tags. -
Added the
ConfigHelper
class, which assists with creating common categories when paired with a config library. -
Added the
getWeatherComponent
andgetMoonPhaseComponent
methods toItemHelper
.
-
The
hasItemInInventory
boolean method in theItemHelper
class can now detect if an item is in a Bundle or a Shulker Box. -
Removed
#chrysalis:obsidian
tags (Replaced with#c:obsidians
.
-
Updated Fabric loader version to
0.16.5
, and Fabric API version to0.105.0
. -
Added the
ChrysalisExampleRegistry
class, which displays examples for various things you can register using Chrysalis. -
Added the
ShootProjectileDispenserBehavior
template class, which allows for any item to be shot out as a projectile with a linked entity type and a sound event. -
Added the
setHitboxSize
method to theEntityDataHelper
class, which assists with changing the hitbox size of entities. -
Added the
setTooltipIconsFont
method to theItemHelper
class. -
Added a few new debug messages to the
DebugHelper
class. -
Removed the
duplicate_allay
criteria trigger (Replace with vanillasummoned_entity
trigger). -
Tweaked the layout of various commands, now checking for the target entity before prompting other arguments.
-
Added the
/velocity
command, which allows for the velocity of entities to be modified in-game. -
The Ride Mob debug item no longer tries to mount the selected mob if the player is sneaking.
-
All debug items now emit the
item_interact_finish
game event instead of theitem_interact_start
game event. -
Added the
WoodTypeAccessor
interface mixin for accessing the registry method for wood types. -
Moved all template models in
chrysalis:models/block
tochrysalis:models/block/templates
.
-
The
sendCameraShakeToNearbyPlayers
andresetCameraShakeForNearbyPlayers
methods inEventHelper
now take an additional entity check for ignored entities. -
Renamed the
/shake
command to/camerashake
. -
Improved the
/disenchant
command, now allowing for individual enchantments to be removed. -
Added a gear icon to the
tooltip_icons
font.
-
Added translation strings for a bunch of modded dimensions.
-
Added a warning icon to the
tooltip_icons
font. -
Added a camera shake system, which can be triggered from a few new methods in the new
EventHelper
class. -
Added the
/shake
command, which can be used to trigger a camera shake for a selected player. -
Added the
/durability
command, which can be used to adjust the durability and repair cost of items. -
Added the
/food
command, which can be used to adjust the nutrition and saturation values of a player. -
Added the
/explosion
command, which can be used to create customizable explosions at specified block positions. -
Added the
/gameevent
command, which can be used to play various game events, such as vibrations, in the world.
- Fixed a crash on server environments relating to the panoramic screenshot key.
Registry Helpers
-
The
registerStructureMusic
method inRegistryHelper
now takes a SoundEvent instead of a string. -
The
registerMobInContainer
,registerMobInFluidBucket
, andregisterMobInSolidBucket
methods inRegistryHelper
now take a rarity check. -
Added the
targetIsAttachedToLead
andtargetIsLinkedAllay
methods toEntityDataHelper
. -
Removed the
getFoodSaturation
method fromItemHelper
, as the calculation done previously is no longer needed with the new item components system.
Debug Items
-
Added a new Teleport Wand debug item, which can be used to instantly teleport to the player's looked-at position.
-
All debug items can no longer be used to break blocks while in Creative Mode.
-
Added the
chrysalis:debug_utility_items
item tag.
Miscellaneous
-
Changed the default keybind to take panoramic screenshots to F6.
-
Added the
/clearspawnpoint
command, which clears the player's spawnpoint. -
Added the
/disenchant
command, which clears all enchantments on the player's held item. -
The
/enchant
command now allows for any item to be enchanted, and allows for values up to 255.
Fixed Bugs:
-
Potion recipe registries in
RegistryHelper
now properly work again. -
The
Tame Mob
debug item now properly works on undead horses.
Additions and Changes:
-
Added a new
Ride Mob
debug item, which causes the player to mount any mob that is right-clicked with it. -
Added a keybind to take panoramic screenshots (
F4
by default). -
Added a new registry system for structure-specific music tracks, which can be accessed from the
registerStructureMusic
method inRegistryHelper
. -
Added the
getEnchantmentLevel
method inItemHelper
, which checks a specific registered enchantment's value. -
Added
addFireworkRockets
andaddOminousBottles
methods toCreativeTabHelper
. -
The
FadingEmissiveParticle
class now takes an extra boolean check to determine if the particle has an animated texture. -
Renamed several particle provider classes.
-
Added three new commands:
/hat
(Places the player's currently held item onto their head slot.)/showcase
(Showcases the player's currently held item in a chat message.)/surface
(Teleports the player to the highest block position at their current X and Z coordinates.)
-
Updated to Minecraft 1.21.1
-
Renamed
MobInPowderSnowBucketItem
class toMobInSolidBucketItem
, which now allows for the block that is placed to be fully configurable -
Registries for armor and tools in
RegistryHelper
now take additional floats to determine attack damage, attack speed, and durability -
All loot table resource locations in the
RegistryHelper
class have been removed as they can be accessed from other places in the vanilla code -
Removed unnecessary placed feature registry methods
-
Added
five
andfive_alt
fonts -
Removed Item Tags:
#chrysalis:bricks
(Use #c:bricks instead)#chrysalis:concrete
(Use #c:concretes instead)#chrysalis:furnaces
(Use #c:player_workstations/furnaces instead)#chrysalis:glazed_terracotta
(Use #c:glazed_terracottas instead)#chrysalis:concrete_powder
(Use #c:concrete_powders instead)#chrysalis:filled_buckets
(Use #c:buckets instead)#chrysalis:heads
(Use #minecraft:skulls instead)#chrysalis:helmets
(Use #minecraft:head_armor instead)#chrysalis:chestplates
(Use #minecraft:chest_armor instead)#chrysalis:leggings
(Use #minecraft:leg_armor instead)#chrysalis:boots
(Use #minecraft:foot_armor instead)
- Removed Block Tags:
#chrysalis:concrete
(Use #c:concretes instead)#chrysalis:crops
(Use #minecraft:crops instead)#chrysalis:furnaces
(Use #c:player_workstations/furnaces instead)#chrysalis:glazed_terracotta
(Use #c:glazed_terracottas instead)#chrysalis:heads
(Use #c:skulls instead)
-
All custom particle classes are now public and have been cleaned up.
-
Added two new custom particle classes, ColoredDustParticle and FadingEmissiveParticle.
-
Fixed a vanilla issue preventing entities that walk on fluids from walking on flowing liquids or waterlogged blocks.
-
Fixed an issue where experimental worlds could not be opened outside of a development environment.
-
Added two new commands: /heal and /cooldown
-
Added a new gamerule: playerDeathItemDespawning (When set to false, items dropped from dying players will never despawn.)
Here's some small changes in preparations for 1.20.6+, with some minor tag tweaks and a few additional things! Do note that this version is still on 1.20.4.
Changes:
- The experimental settings screen will no longer show when in a debug environment.
- Added all loot table locations for 1.21 loot tables to RegistryHelper.
- Removed registerBurnableWoodenPressurePlate from RegistryHelper.
- Removed registerBurnableLog from RegistryHelper.
Removed Tags:
- seeds (Item Tag)
- meats (Item Tag)
- poisons_parrots (Item Tag)
- concrete_powder (Block Tag)
- arthropods (Entity Tag)
- aquatic (Entity Tag)
- illagers (Entity Tag)
- matures_into_separate_mob (Entity Tag)
Renamed Tags:
- villagers -> villager
- piglins -> piglin
- slimes -> slime
- golems -> golem
- is_vehicle -> vehicle
-
Minor cleanup of a few classes
-
Added targetIsImmunePlayer boolean method to EntityDataHelper
-
Added 'chrysalis:use_riptide_trident' Advancement Criteria Trigger
-
Removed a few tags ('cannot_be_pushed_by_pistons' and 'mobs_should_pathfind_around')
-
Added PlaceBlockDispenserBehavior class (Allows for Dispensers to place any specified block in front of them)
-
Added DebugHelper class
- Fixed a critical issue involving chunks not being able to tick in the Nether or End.
- Fixed a bug where Chorus Plants that generate on any block that is not End Stone would not generate connected to the ground.
-
Container mobs that are attached to a lead will now drop their lead if picked up in a container.
-
Fixed rain fadeout animation not working with the built-in emissive shaders.
-
Added the 'allows_use_while_sneaking' block tag, which allows for blocks to be interacted with even while the player is sneaking.
-
RegistryHelpers class has been renamed to RegistryHelper.
-
InventoryHelper class has been renamed to ItemHelper.
-
All helper classes have been moved to net.sydokiddo.chrysalis.misc.util.helpers
-
Added loot table resource locations for Armadillos and Breezes to RegistryHelper.
-
Moved various block related methods from RegistryHelper to the new BlockHelper class.
-
Moved various world generation related methods from RegistryHelper to the new WorldGenHelper class.
-
Removed registerMobInWaterBucket, registerMobInLavaBucket, and registerMobInCustomFluidBucket registry helper methods in favor of a singular registerMobInFluidContainer method.
-
Removed registerStoneButton, registerWoodenButton, and registerCustomPulseTimeButton registry helper methods in favor of a singular registerButton method.
-
Added registerUniquePotionRecipe method to RegistryHelpers, which allows for the user to specify a starting potion, an ingredient, and a result potion.
-
Added registerCustomPulseTimeButton method to RegistryHelpers, which allows for the user to register a button block with a custom pulse time.
-
Added isMobInDimension method to EntityDataHelper, which allows for the user to check if a mob is in a custom dimension.
-
Added isLookingUp, isLookingForward, and isLookingDown methods to EntityDataHelper, which allows for the user to check the looking angle of any entity.
-
Added hasItemInInventory method to InventoryHelper, which allows for the user to check if a player has a specific item anywhere in their inventory.
-
Removed 'elytra' Item Tag
-
Added 'crops' and 'sniffer_plant_crops' Block Tags
-
Added advancement criteria trigger for clearing Poison using a Honey Bottle.