3.3.0
- Reworked module loader. Some minor configuration keys have changed
- Reworked recipe and advancement filtering
- Fix Potion of Hogsbane working intermittently
- Fix advancement titles not working on server side
- Fix cooking pot renderer tick speed and item icon problems
- Simplified Music Improvements feature
- Updated colored bundle graphics
- Changing enchantment color on an anvil has now had its XP cost increased from 0 to 1 level
- Added hunger and saturation icons to mixed stew tooltips
- Added recipe for snowballs from snow blocks
- Added ModMenu and Cloth Config support
- Added BundleSorting, use scrollwheel while hovering to rotate the order of contents
- Added preliminary API for non-Charm-based mods
3.2.0
- Fix superflat structure registration error. svenhjol/Charm#593
- Fix incorrect totem spawn height when mounted. svenhjol/Charm#599
- Fix missing items when spawning multiple totems. svenhjol/Charm#600
- Added Potion of Piercing Vision
- Added Open Double Doors
3.1.7
- Storage crates should not accept same item with different metadata. svenhjol/Charm#597
- Fix broken anvil repair recipes. svenhjol/Charm#587
- Fix lanterns effective tool. svenhjol/Charm#595
- Fix EnderBundle item creative check sided crash
- Fix EnderBundle item tooltip overlapping with normal tooltip
- Fix Storage crate hitboxes
- Slow down client storage crate effects. svenhjol/Charm#584
- Rework how mixed stew item tooltips render. svenhjol/Charm#585
- Rework raid horn model. svenhjol/Charm#572
- Convert a variant chest/bookshelf/barrel to a vanilla version on a crafting table
3.1.6
- Fix bookshelves not providing enchantment power on dedicated server. svenhjol/Charm#586
- Fix typo in snowy village builds causing log spam
- Removed DirtToPath feature as it's now in vanilla
- Mineshafts no longer spawn raw ore or emerald ore
- Mineshaft central rooms may now have moss blocks and moss carpet
- Magma and lava blocks now provide cooking pot heat
Changelog
3.1.1
- Added missing woodcutter recipes for stripped wood types
- Temporary fix for raid horn model textures in 3rd person
3.1.0 (beta)
- Change villager registration. Existing lumberjacks and beekeepers will lose their trades.
3.0.7 (beta)
- Fix accessor and loot table issues when mixins are disabled
- Fix fuel and flammability for charm wood blocks and items
- Move accessor out of the way so it doesn't conflict at AoF startup
- Cooking pot no longer consumes water if creative mode
- Configurable cask and cooking pot capacity
3.0.6 (beta)
- Fix issue that prevented advancements from loading conditionally
- Restored oak bookshelf, craft a vanilla bookshelf using mixed wood planks
- Azalea and ebony wood and logs can now be stripped
3.0.5 (beta)
- Fixed issue with extra recipe config not being applied properly
- Equipping armor from hand no longer returns it back to your hand
- Axes are now optimal tool for variant barrels, bookcases, bookshelves, chests and trapped chests
3.0.4 (beta)
- Fix Totem of Preserving advancement using wrong trigger
- Fix cooking pot having wrong breaking particle colors
- Mineshafts now have hanging lanterns on chains in corridors
- Pickaxes are now optimal tool for cooking pots and all metal variant things
- Axes are now optimal tool for storage crates
- Added more wood blocks as fuel source. svenhjol/Charm#549
- New candidate method for handling items mined with Collection/Acquisition. svenhjol/Charm#566
3.0.3 (beta)
- Fix infinite loop when reloading textures
- Axes are the optimal tool to break casks
- Bed parts no longer rotatable by the quadrant
3.0.2 (beta)
- Ladders should display in decorations tab. svenhjol/Charm#521
- Rewrite the classloader for Windows again
3.0.1 (beta)
- Fix classloader failure in Windows
3.0.0 (beta)
- Internal release