Forge port after later ™️
- Applied base code from Fabric (see changelog of 1.6.X from fabric)
- Fixed missing translations for paintings
- Fixed typos in German translation
- Updated CC:T to 1.108.4
- Updated Create to 0.5.1.d-9
Note: CC:C Config screen is not accessible. It can still be changed via the properties file however.
Fixed access issues within other ValueBehavious from Create.
Fixed crash on server side
Small bug fixes. Again.
- Some Optimizations (Mainly a revist of the used Mixins)
- "scroller_changed" event gets fired whenever it should (where was a bug that made it sometimes not fire)
- RedRouter now also updates the blocks around itself aswell for redstone that is further away (e.g. connected via a block inbetween it and the redstone for example)
- Adjusted the MOTDs for CC.
Small bug fixes.
- RedRouter Blocks can't conduct outside redstone signals anymore & now will emit strong redstone signals when one side is powered.
- Scroller Panes now can be used in Adventure mode as well.
- They also won't push a
"scroller_changed"
event anymore, when a Computer changes the value.
- They also won't push a
- Create dependency's version got updated
- Animatronics now can drive trains!
- Items now have expandable descriptions (including peripheral version)
- Added Creative Tab for CC:C Bridge Peripherals
- Fixed Iris rendering bug
- RedRouter faces now glow like Computer screens
- Added config screen (accessable via ModMenu, which is optional)
- Animatronic now has a relative body rotation, based on face property of block
- Removed advancements because they are fucking cursed
- Tweaked some textures and models
- Huge Code refactoring
Haha day one patch go brrr
- Fabric servers wont crash anymore.
- Added limit for
setLimit
function for the Scroller peripheral (It will automatically adjust it inbetween the bounds from 1 to 200)
Create v0.5.1 & Animatronic Block
- Now works with create again lol
- Added Animatronic Block: Animate a nice puppet easily, great for buildings!
- Scroller API updated to v2.0, wiki will be updated later too
- Source- & Target Block uses a new translation layer for the charsets, making them work seamlessly together
- Removed TrainPeripheral (as Create solves this now)
- RedRouter faces now is glowing in the dark, just like the Animatronics Face
- Redrouter faces are always random on placement, instead of using the world's seed
- Forge now notifies the player in the modmenu, if there is a new update
- Updated recipes
- Updated textures
- Optimized block models
You may also notice some smaller changes like a new name pattern for the .jar
files or that the mod version now contains the modloader too in the modmenu.
Its patch day ma' dudes!
- This version fixes, you know, some small details like THE FUNCTIONALITY IN FABRIC FOR THE SOURCE AND TARGET BLOCK.
- The Fabric version also won't require the Fabric API now. (Although that this is not that important, as both ComputerCraft and Create need it anyway, but hey it's not our fault!)
- The model for the Scroller Pane when it is locked now exists again too.
In Forge, render issues with blocks got fixed. They now look good again.
In general, the code for both modloaders is more similar to each other.
Update to the 1.19.2!
Not only that, but also the mappings got migrated to Parchment, allowing the Forge and Fabric versions code to be more similar.
Some visual noticable additions are:
- Added a nice painting
- Updated models / textures (Small details only)
- Custom MOTD in CC Rom
Some second ("noticable") changes are:
- Scroller does not use the cutout renderlayer anymore
- Fixed target block display ID
- RedRouter Block is a bit more performent
Update to the 1.19.2!
Not only that, but also the mappings got migrated to Parchment, allowing the Forge and Fabric versions code to be more similar.
Some visual noticable additions are:
- Added a nice painting
- Updated models / textures (Small details only)
- Custom MOTD in CC Rom
Some second ("noticable") changes are:
- Scroller does not use the cutout renderlayer anymore
- Fixed target block display ID
- RedRouter Block is a bit more performent
Small fixes
- Updated CC dependency to a newer version
- Fixed crash on start with newer CC version
replaceLine
now works as intended