What's Changed
- Fix os.epoch("ingame") throwing "Unsupported operation" by @toad-dev in https://github.com/cc-tweaked/cc-restitched/pull/126
- Update to 1.19.3
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.19.1-1.101.2-ccr...v1.19.3-1.102.0-ccr
[1.19.1] 1.101.2
on Jul 30, 2022[1.19] 1.101.0
on Jun 19, 2022[1.18.2] 1.100.8
on Jun 19, 2022What's Changed
- Always faster and always more accurate monitor rendering with Iris. by @toad-dev in https://github.com/cc-tweaked/cc-restitched/pull/97
- Merge in latest upstream by @SquidDev in https://github.com/cc-tweaked/cc-restitched/pull/102
- Mc 1.18.x/1.18.2 by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/103
- Add support for Iris's new text sink API by @SquidDev in https://github.com/cc-tweaked/cc-restitched/pull/104
- Make monitors cull internal faces by @toad-dev in https://github.com/cc-tweaked/cc-restitched/pull/105
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.18.2-1.100.7-ccr...v1.18.2-1.100.8-ccr
What's Changed
- Add new Overhaul logo by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/63
- Readme update by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/67
- Use markdown code and new lines in Bleeding Edge Ver. by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/73
- [ImgBot] Optimize images by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/71
- Fix typo in comment by @lonevox in https://github.com/cc-tweaked/cc-restitched/pull/60
- Add 3prm3 to credits by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/76
- [Iris] Merge Rendering Experiments to 1.18.2 by @Toad-Dev in https://github.com/cc-tweaked/cc-restitched/pull/78
- Merge in upstream by @SquidDev in https://github.com/cc-tweaked/cc-restitched/pull/80
- Merge Squid's VBO optimizations, add some more, add canvas support by @Toad-Dev in https://github.com/cc-tweaked/cc-restitched/pull/83
- Port CC:T's data generators to Fabric by @SquidDev in https://github.com/cc-tweaked/cc-restitched/pull/93
- Merge Upstream by @Toad-Dev in https://github.com/cc-tweaked/cc-restitched/pull/96
- Provide fix for #87 by @SirEdvin in https://github.com/cc-tweaked/cc-restitched/pull/99
- Port across CC:T's Java and Lua tests by @SquidDev in https://github.com/cc-tweaked/cc-restitched/pull/95
New Contributors
- @SirEdvin made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/99
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.18.2-1.100.4-ccr...v1.18.2-1.100.6-ccr
What's Changed
- Add new Overhaul logo by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/63
- Readme update by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/67
- Use markdown code and new lines in Bleeding Edge Ver. by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/73
- [ImgBot] Optimize images by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/71
- Fix typo in comment by @lonevox in https://github.com/cc-tweaked/cc-restitched/pull/60
- Add 3prm3 to credits by @3prm3 in https://github.com/cc-tweaked/cc-restitched/pull/76
- [Iris] Merge Rendering Experiments to 1.18.2 by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/78
- update stable to 1.18.2 by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/79
New Contributors
- @lonevox made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/60
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.18.2-1.100.4-ccr...v1.18.2-1.100.5-ccr
What's Changed
- Fix #68, #69. Pre-setup auto releasing by @Patbox in https://github.com/cc-tweaked/cc-restitched/pull/72
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.18.2-1.100.3-ccr..v1.18.2-1.100.4-ccr
What's Changed
- Update to 1.18.2 by @Patbox in https://github.com/cc-tweaked/cc-restitched/pull/62
New Contributors
- @Patbox made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/62
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.97.2...v1.18.2-1.100.3-ccr
What's Changed
- fix TurtleSuckCommand by @DrummerMC in https://github.com/cc-tweaked/cc-restitched/pull/33
- Update gitpod dockerfile with java 17 default by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/51
- Fix issue #16, Clients now use Server Configured Terminal Dimensions. by @coolsa in https://github.com/cc-tweaked/cc-restitched/pull/55
New Contributors
- @DrummerMC made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/33
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.97.2...v1.18.x-1.100.2-ccr
What's Changed
- Fix
mouse_up
events not firing. - Terminal sizes and maximum monitor dimensions can now be reliably configured (thanks @coolsa).
- Some printout rendering fixes.
- Fix wired modems having incorrect blockstate.
What's Changed
- Fix
mouse_up
events not firing. - Terminal sizes and maximum monitor dimensions can now be reliably configured (thanks @coolsa).
What's Changed
- Terminal sizes and maximum monitor dimensions can now be reliably configured (thanks @coolsa).
What's Changed
- Merged in new features from CC: Tweaked 1.100 :tada:
- The big new feature is that speakers can play arbitrary pcm audio! Read about it here.
New Contributors
- @DrummerMC made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/33
What's Changed
- Fix NullPointerException crashing world when pistons extend (sorry about that one...).
- Fixed "Multiple entries with same key" crash that happened with some mod combinations.
- Fixed "ComputerCraft may be installed incorrectly" and related errors that would happen after switching single player worlds or running /reload.
- Require Fabric 0.39.0 due to BlockEntityRendererRegistry by @MCJack123 in https://github.com/cc-tweaked/cc-restitched/pull/38
- Fix pocket computer textures by @Jummit in https://github.com/cc-tweaked/cc-restitched/pull/42
- [1.17.1] sync github issue_template's from cc-tweaked by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/40
- Update ko_kr.json by @mindy15963 in https://github.com/cc-tweaked/cc-restitched/pull/46
New Contributors
- @MCJack123 made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/38
- @mindy15963 made their first contribution in https://github.com/cc-tweaked/cc-restitched/pull/46
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.97.3...v1.17.1-1.97.4-ccr
What's Changed
- Fixed "Multiple entries with same key" crash that happened with some mod combinations.
- Fixed "ComputerCraft may be installed incorrectly" and related errors that would happen after switching single player worlds or running /reload.
- Translation files are now up to date with CC: Tweaked.
- Updated Korean translation (#46, thank you @mindy15963)
fixes servercrash on startup
now requires the actual fabric api version it needs
Alot has been updated, we feel as if this is in pairity with CC:T 1.99.0, PLEASE FILE BUG REPORTS,
1.17.1
- update overhaul textures
- reached closer code parity with CC:T, meaning less differences hopefully
- updated main textures for buttons
- use mojmap instead for building, (allows for easier porting of CC:T updates)
What's Changed
- Suggest where to implement lua changes by @Lupus590 in https://github.com/cc-tweaked/cc-restitched/pull/27
- Tweak advanced computer block and GUI by @Jummit in https://github.com/cc-tweaked/cc-restitched/pull/25
- Fix typos, tighten up README. by @Toad-Dev in https://github.com/cc-tweaked/cc-restitched/pull/30
- mojmap port + make codebase closer to CC:T codebase by @Merith-TK in https://github.com/cc-tweaked/cc-restitched/pull/24
Full Changelog: https://github.com/cc-tweaked/cc-restitched/compare/v1.97.2...v1.97.3
- MC 1.17.1
- Turtles have actual ownership now
- Turtles no longer bypass land claims
- PickBlock on cables gives you cable, not modem
- New CC:T UI and buttons
- Some textures need to be updated.
- Fixed recpies to be the same as CC:Tweaked
Known Bugs
- Multiplayer
- Computer Terminal Frames do not scale/move to match terminal size change on servers
- Singleplayer they work just fine
- Computer Terminal Frames do not scale/move to match terminal size change on servers
- Iris Shaders scuffs monitors
- Without using shaders, monitors will z-fight over nothing
- With shaders they will not render
- optifine and sodium work just fine