- Fix a crash when laying out text with certain Unicode codepoints
- (1.20.1+) Require fewer draw calls when drawing text through
DrawContext
- Render outlined text with two draw calls, even with the MSDF-based rendering method. This is necessary for 1.21, as vertex formats with multiple color components no longer function properly.
- Bump dependencies of the native library
Ignore caxton_providers if native library is not loaded (e.g. if no compatible library is available for the platform)
Update to Minecraft 1.20.5.
- But compatibility with ImmediatelyFast has not been tested, as ImmediatelyFast is not yet out for 1.20.5.
- I haven’t looked at font variant filters yet.