Config
- Configure how extra damage is calculated:
- Logarithm Multiplier (largest impact on low numbers)
- Linear Divisor: bigger value -> less damage (largest impact on large numbers, > 10k)
Patches
- Buff scythe damage (by reducing the default value of the linear divisor to 10k instead of 100k)
- Reduce texture size
- Fix scythe not being repaired if carrot is harvested by right clicking
- Center the texture properly