Small hotfix for neoforge.
Changelog:
Version 1.2.9.2:
- Fixed: Incompat with Sodium due to how it tested configs. Implemneted a better approach on how to replace the base neoforge config gui.
Hotfix as it got reported.
Changelog:
Version 1.2.9.1:
- Changed: Increased the required neoforge version from 110 to 143.
- Fixed: Forge changed reload mode from 2 functions (well 1) to an enum that was causing a crash.
Small Maintance patch fixing a new crash introduced.
Changelog:
Version 1.2.9:
- Added: Neoforge Config GUI detection and Overwrite if detected. This is done due the extra functionality that carbon config provides over neoforges own implementation Such as: - Editing world Configs from the main menu. - Editing Server Configs from the client. (Assuming permissions) - Editing Lan Configs - Editing Common Configs on the Server (Assuming permissions) - User Customizablity (That can be maybe improved here too :3)
- Added: Config option to disable overwriting Forge Config GUIs specifically.
- Added: Minimum Requirement for neoforge (version 110 is required for config gui changes, previous version is 109 or older)
- Fixed: Changes forge introduced for their own config gui.
Maintance patch because i got a notification that this mod was crashing with newer neoforge versions.
Turns out neoforge rewroked the config storage and ofc removed all accessors that make things works... Thank you?!?!?!
Welp reflection it is then :)
Changelog:
Version 1.2.8:
- Added: Support for multiple neoforge configs of the same type :)
- Fixed: NeoForge Incompat
Fixed a Few bugs found.
Changelog:
Version 1.2.7:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.7:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Crash with Forge Lists using anything else than Strings
- Fixed: Neoforge implementation was still using forge implementation for getting range informations.
- Fixed: Editing Arrays could lead to crashes under certain circumstances.
Fixed a Few bugs found.
Changelog:
Version 1.2.6:
- Fixed: Editing Arrays could lead to crashes under certain circumstances.