Ported to 1.21.
- Ported to 1.20.6.
- Taking screenshots no longer shows a visual flicker, as screenshots have been reworked.
- For instance, you were once able to see the perspective changing over to the Camera/the GUI vanishing for a split second as the screenshot was taken. This will no longer happen, and the screenshot is now taken through a separate render target in the background.
- Camera screenshots will now be taken in a square resolution, with their height and width matching the window's current width.
- The FOV of all Camera screenshots will be set to 90.
- Camera snap sounds will now play for all players in multiplayer.
- Cameras now use the same damage logic as Armor Stands.
- Cameras can now track players from further distances.
- Misc. other improvements.