C2ME 0.2.0+alpha.11 for Minecraft 1.20.1 is released
This release improves overall stability and performance.
Changelog:
- perf: reduces allocation pressure in scheduling
- perf: rewrites chunk priority system to better handle urgent loads
- perf: improves notickvd loading mechanism
- perf: do not depend on server thread to complete
EMPTY
state - perf: improve chunk transition speed with threaded worldgen
- new: chunk cancellation mechanism with threaded worldgen
- new: allow recover from errors in async io (disabled by default)
- new: experimental GC-Free chunk serializer (disabled by default)
- fix: a native leak by unclosed Inflaters and Deflaters
- fix: remove profiler usage in upgradeChunk to prevent issues
- fix: upgrade visibility of a mixin method to fix some incompatibiliy issues (#207)
- fix: incorrect random instance derive
- fix: prevent async save and saveAll
- fix: non-atomic player chunk position tracking in notickvd
- fix: mushrooms as ghost blocks in strange places with
fabric-biome-api-v1
(#222) - change: makes CheckedThreadLocalRandom message more clear
- change: disable reduced lock radius debugging
Full Changelog: https://github.com/RelativityMC/C2ME-fabric/compare/0.2.0+alpha.10...0.2.0+alpha.11