- Reduces client-side logs caused by missing particle texture
- Reduces default teleport_duration of display entities from 4 to 3 to better match transformation interpolation duration
- Fixes an issue with texture path names
Fixes regression bug (incorrect item model path)
- Support for uppercase characters in texture names
- Fixes an issue with CIT resewn
- Prevents texture file names with duplicate extensions
- Partially prevents invalid cube rotations
- Adds tint property to item model so that elements can be tinted
1.21.4 update
- Fixes a model loading issue
- Item models are now generated/saved using their UUID as filename instead of the group/bone name
- Cubes without parenting group are now correctly displayed