- Backported latest changes to 1.20
This version works differently to 1.2, so try updating if you had any problems before. Also, you can now remove biomes without replacing them and use biome tags in rules - take a look at previous changelogs to learn more.
- Updated to 1.21.3
- Reworked biome replacement code. This should be unnoticeable, but it will prevent rules-not-loading type of bugs from happening again in the future.
- Log messages are now a bit more informative
- Added functionality for removing biomes (instead of replacing them)
Biome removal is a potentially unstable feature.
It can mess up biome distribution, or even cause crashes.
Please test thoroughly before using it in a world you care about!
You can remove a biome using a "null" keyword:
minecraft:desert > null
- Fixed the dreaded "Rules not applying on world load" bug
-
Added biome tag support
-
In config file, comments now start with
!
instead of#
.Note: If you used comments (
#
) in your config file, you might see errors in game logs. You might need to manually change every#
to!
to fix it. -
New icon by LegendarySpy
Known issue: in singleplayer, rules will not load when loading an existing world. As a workaround, you might need to load into a world twice. More information: https://github.com/WerDei/Biome-Replacer/issues/12
- Added 1.21 + 1.21.1 suport
- Ported to Forge
- Added description, links, icon
- Quick fix to get it working on Quilt correctly