- Added
/bingo forfeit
to forfeit a game if you know you're not going to win- Added auto-forfeiting, which happens by default if no member of a team is online for 2
minutes. This is configurable via
--auto-forfeit-time
, set to 0 for no auto-forfeit.
- Added auto-forfeiting, which happens by default if no member of a team is online for 2
minutes. This is configurable via
- Fixed some bugs in 1.1.11
Ported to 1.21.2 and 1.21.3.
- Added some new goals
Removed data things
bingo:boats
entity type tag- Superseded by
minecraft:boat
- Superseded by
- All painting variant tags
bingo:adjacent_painting
trigger'spainting_variant
(optional) field
Changed data things
- Renamed all Bingo data directories to singular
bingo/difficulties
->bingo/difficulty
bingo/goals
->bingo/goal
bingo/tags
->bingo/tag
- Bingo tags and difficulties are now registries
bingo:tag
andbingo:difficulty
, respectively- They can therefore have tags created for their elements
tags
field inside a goal- Can now be specified as a single element without an array
- Can now be specified as a tag of bingo tags
Added data things
bingo:instrument_cycle
icon type- Cycles through all instruments and shows them on a specified item
instrument_type
(required) is a string representing aminecraft:instrument
override_count
(optional) is a positive integer containing the shown number. If unspecified, the number matches the number of entries inminecraft:instrument
bingo:painting
entity subpredicate- Checks for painting size and variant
width
(optional) is an integer range specifying the required painting width, in blocksheight
(optional) is an integer range specifying the required painting height, in blocksarea
(optional) is an integer range specifying the required painting area, in blocks²variant
(optional) a tag, element, or list specifying the required painting variant
bingo:adjacent_painting
advancement triggeradjacent_paintings
(optional) field- Specifies a context aware entity predicate for adjacent paintings
Changes
- Updated to 1.21
New Goals
- Leash a Dolphin to a Fence
- Water Bucket, Lava Bucket, Milk Bucket, and Fish Buckets
- Break a Diamond Sword
Updated Goals
- Added new icon for "Activate a NxN Nether Portal" goal
Data Changes
- Allowed representing
bingo:sub
substitutions as plain strings (not supported wherebingo_type
would be used) - Enforced a non-empty list of icons inside
bingo:cycle
icons - Allowed representing items in icons to be represented as a plain resource location string
- Removed
bingo:item_broken
trigger in favor ofminecraft:item_durability_changed
Bug fixes
- Fixed
placed_painting
field being ignored inbingo:adjacent_painting
trigger - Fixed a crash where opening the board in spectator mode while not being on any team would crash the game
Changes
- Utilize NeoForge's builtin update checker
- Allow viewing other teams' boards in Spectator mode
- Improve the look of the board title on small boards
- Improve the
/bingo board
command
Bug fixes
- Fixed a crash when a player without the mod joins the server in certain circumstances (#16)
- Fixed some indicator icon indicators appearing behind the base
- Fixed Fabric clients being unable to join NeoForge servers while a game is active
No changelog was specified.
- Add a few more goals
- Improve validation of loaded goals
- Add a new icon type