Changelog 1.0.1 (Small Tweaks)
Fixes
- fixed Repairable and Enchantable on Shield Items
Extra
- removed Vial Model from Minecraft, it's a BSR item model
- now BSR armors use the Livingmetal trim material texture
Other
- NeoForge updated to 21.4.49-beta
Changelog 1.0.0 (Port)
Fixes
- changed item names using wrongly Gilded
Extra
- ported almost everything to Fabric 1.21.4
Changelog 1.0.0 (Port)
Extra
- ported to NeoForge 1.21.4
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
- changed item rarities to match a more vanilla approach
Other
- updated NeoForge to 21.3.57
Changelog 5.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Other
- updated NeoForge to 21.1.83
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Changelog 1.0.1 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.3.31-beta
Changelog 4.0.2 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.1.79
Changelog 1.0.3 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Other
- Updated Forge version to 47.3.12
Changelog 1.0.0 (1.21.3 Port)
Other
- Ported everything to NeoForge 1.21.3
Changelog 4.0.1 (Small fixes)
Items
Livingmetal
- changed the Trim Material color (similar to 1.20.1)
- Livingmetal Hoe attack speed is now 4 instead of 3.5
Biomass
- Biomass Hoe damage is now 1 instead of 0.5
Other
- Updated NeoForge version to 21.1.73
Changelog 1.0.1 (Small Hotfix)
Livingmetal
- changed the Trim Material color
Fixes
- mod doesn't load on modloading and crashes modpacks
Other
- Updated Forge version to 47.3.11
Changelog 4.0.0 (Livingmetal Update)
Livingmetal
- changed the textures (better color palette and a better look for the helmet)
- added Advancements for Livingmetal
- now it can be used as Trim Material (the item textures are bugged but works when armor is worn)
Soul (new)
- new item for crafting Livingmetal (more info on the wiki)
Enchantments
Soul Stealer (new)
- new enchantment(scythe exclusive), when you kill an entity it has a chance to drop a soul (more info on the wiki)
Extra
- made the fuel-like items to be used as fuel
- made the Soul Reaper obtainable (more info on the wiki)
Fixes
- fixed Creep Ball, no longer infinite uses when a singular item is used
- mod description having wrong link + new wiki link
- removed the debug messages for using Fire Aspect against Wooden Shields
- now the Creep Block is considered just like a Soul Sand, able to use soul speed on it and also blue flames
- you can no longer waste Bone Meal on the Biomass Plant (it was never intended to work anyway)
Other
- Updated NeoForge version to 21.1.71
- Now for Forge 1.20.1 and NeoForge 1.21!
Changelog 1.0.0 (Livingmetal Update)
Livingmetal
- changed the textures (better color palette and a better look for the helmet)
- added Advancements for Livingmetal
- now it can be used as Trim Material (the item textures are bugged but works when armor is worn)
Soul (new)
- new item for crafting Livingmetal (more info on the wiki)
Enchantments
Soul Stealer (new)
- new enchantment(scythe exclusive), when you kill an entity it has a chance to drop a soul (more info on the wiki)
Extra
- made the fuel-like items to be used as fuel
- made the Soul Reaper obtainable (more info on the wiki)
Fixes
- fixed Creep Ball, no longer infinite uses when a singular item is used
- mod description having wrong link + new wiki link
- removed the debug messages for using Fire Aspect against Wooden Shields
- now the Creep Block is considered just like a Soul Sand, able to use soul speed on it and also blue flames
- you can no longer waste Bone Meal on the Biomass Plant (it was never intended to work anyway)
Other
- Now for Forge 1.20.1 and NeoForge 1.21!
Changelog 3.2.0 (Buffs)
Big Swords
- buffed all swords by +1.5 Damage
Scythes
Bone Scythe
- Special Attack reduced to 2.0 - 2.06 instead of 2.0 - 2.1
Better ModMenu Compat and normal Mod Menu
- added more stuff to the in the mod menus, that all
Other
- Updated NeoForge to 21.1.31
Changelog 3.1.0 (Advancements)
Advancements
- Added new advancements for making the mod more progression oriented
Textures
- New Livingmetal Ingot and Block Textures
Changelog 3.0.0 (More Shields)
Shields(NEW!)
- Added the rest of the shields and small changes. ⚠️Check the wiki for more details!
Misc
- Removed the items from vanilla creative tabs
Changelog 2.0.0
SHIELDS!!
- Shields are similar to the old AS, but have some slightly changed mechanics (similar to Minecraft shield blocking) but also have special Perks and Weaknesses
⚠️Check wiki for more details on their mechanics and how they work
Changelog 1.0.0-release
Glaives
- (Balance) Changed the charge time to be longer
Scythes
- (Rework) Added a special attack (similarly to the old AS), that hits the enemies in a half circle in front of the player (damage is higher or equal to the scythe's damage)
Wooden Scythe
- Special Attack: 2 - 3
Stone Scythe
- Special Attack: 2.5 - 3.5
Iron Scythe
- Special Attack: 3 - 4
Golden Scythe
- Special Attack: 2 - 3
Diamond Scythe
- Special Attack: 3.5 - 4.5
Netherite Scythe
- Special Attack: 4.5 - 5.5
Biomass Scythe
- Special Attack: 3 - 3.5
Livingmetal Scythe
- Special Attack: 3.5 - 4.5
Bone Scythe
- Special Attack: 2 - 2.1
Soul Reaper
- Special Attack: ? - ?
Fixes
- Netherite and Ender no more burn in lava
- Glaives are no more hitting through blocks
- Added smelting and blasting recipes iron & golden glaives
- Add ender upgrade in end city loot