-finally fixed broken textures on armors
-unfinished filtered hopper rework: almost full 1.12 parity, some things may break; currently doesn't have MT compat or NEI handlers but should work regardless - please report crashes
Fixes:
- The mod should no longer crash on servers and when intersecting with questionably designed mods
- Corrected an oversight in Cauldron/Crucible NEI handlers that caused invalid amounts of items to be displayed
- More vanilla recipes are now supported inside the Soulforged Steel Anvil, but Shaped recipes can only be crafted in the top left 3x3 space
- Brought back some of the materials from later versions of BWM, only a few are usable at the moment
- Traditional Soulforged Steel Armor
- Original armor set with a custom model, two separate dye channels and visual flair;
Dyes can be applied in any crafting table (the Soulforged Steel Anvil lets you apply 15 dyes to a channel at the same time!).
The first set of dyes will be applied to the Steel parts, and the second will dye the Leather ones.
You can only dye the channels once - to change something, you will have to wash all of the dyes off using a vanilla Cauldron with water inside.
Additions:
- HCOres - Drastically reduces material yield from Ores in the Furnace (Disabled by default);
- Option to duplicate appropriate Furnace Smelting recipes in the Kiln;
- Patch to move every BWM Block/Item into a separate Creative Tab;
- Soulforged Steel Anvil in its entirety (No MT support yet);
- The Anvil can optionally double as a vanilla Crafting Table;
- Soulforged Steel Tools to give the Anvil a sense of purpose;
Added "HC Treestumps", which (sort of) simulates BWM HC Stumping in a more compatible way, inspired by this mod
HCBuckets only affects water;
Kiln/Turntable recipe matching is now twice as fast (?) with more room to optimize;
HCWood works better with GT tools;
Added an invasive mixin into SignPicture to mend an issue with LWJGL3ify (optional);
Added support for the awful, terrible, deplorable, incorrigible, very sad GTNH NEI handler/catalyst system
fix "Conflict with The Aether mod", automatically download of Better With Mods if it's not already present, fix several stinkers
fixed inverted log breaking event (oops), removed the need to manually specify bark overrides, streamlined OD inputs in recipes (bit slow but effective); more MT fixes and improvements
minor fixes and adjustments (correct mt support, remove 2 crashes and flip autobarking)