Updated to 1.21.3
- Added Modelling tool with flat surface, catmull-rom surface, bezier surface, convex hull, smart surface, triangle strip and triangle fan
- Added entity copy-paste to the Editor UI
- Added support for entities in blueprints
- Other tools can now be used while a Placement is active
- Added direction options to Floodfill Tool
- Added config option to axiom.hocon to override blueprint browser path
- Added window to view all text annotations in the world and teleport to them
- Various bug fixes and performance improvements
New
- Added direction controls to Magic Select tool
- Added PAGE_UP/PAGE_DOWN keybinds to raise/lower gizmo
- Delete function can now be rebound in Keybinds
Fixes
- Fixed arrow keys not working with annotations
- Fixed keybinds still activating when writing in text field
- Fixed Animated Rebuild not working properly on servers using the Axiom Paper Plugin
- Fixed inaccurate entity rotation when using Clone builder tool
- Fixed text tool crashing when using the builtin font
- Reworked Quick Replace with new functionality
- Custom palettes (created using the Palette window) now appear under Tags when replacing
- Reference images now rearrange when closing the Editor UI
- Stamp Tool: Min spacing is now a percentage instead of a fixed distance
- Added blueprint browser folder peek preview
- Added Flip Canvas option to view the world from a new perspective
- Moved Clear ALL Annotations button to Erase tab
- Fixed crash with dragging block to palette
- Fixed chinese font not loading correctly
- Fixed crash when unticking Use Vanilla Movement Controls
- Added Annotation Tool & Annotations
- Added Custom Clipboard option to path tool
- Added Select > Convex Hull
- Improved Generate Colour Field Operation
- Added Infinite Sources option to Fluidball Tool
- Added Require Support To Flow option to Fluidball
- Improved display entity grouping with yaw-rotated displays
- Improved compatibility with other mods that use ImGui
- Increased text limit in Tool Masks window
- Using tools while inside blocks now causes the tool to pass through
- Fixed not being able to drag into Tool Masks/Palette from the world
- Fixed Biome Overlay & Collision Mesh not working on 1.21
- Added Copy Air and Copy Entities options to Builder Tools
- Added ability to middle-click display entities to add a spawn item to your inventory
- Added ability to store/restore default layout
- Added ability to copy/load current layout to/from clipboard
- Added Paste Copy option to Placement window
- Added Paste Copy to Shape Tool
- Added Paste Copy option to Path Tool
- Added colour control option to Item Display entity editor
- For Fabric servers: Added LuckPerms support (axiom.* permission)
- Added yellow raycast indicator to various tools
- Added keybind for arcball cardinal snapping
- Added visual indicator for Autoshade custom sun shading positions
- Added keybinds for arrow key nudge
- Moved selection and placement options to floating window
- Added 'copy properties' to painter tool
- Added rotation gizmo to stamp tool
- Added 11 new tinker interactions
- Added option to disable Pick Block Drag to Keybinds window
- Added option to make Cut also copy to clipboard to Keybinds window
- Added Duplicate function and keybind (Ctrl+J)
- Added translation to revolve + allow float translation
- Added ability to use Ctrl+C to copy marker entities
- Added Fluidball tool
- Added ability to search tool presets
- Added "Copy Properties" to noise painter
- Fixed display entities incorrectly grouping with entities that are already grouped
- Added option to Placement window to "Paste and Copy"
- Added "Replace Solid Blocks" to Weld tool
- Added "Count" option to Extrude tool
- Added "Force Enhanced Flight" option to Keybinds > Movement. Can disable in order to get vanilla flight in the editor
- Tools no longer get automatically reset when exiting and reopening the Editor
- Added keybind to Minecraft controls (Jump To Block) to teleport to the block you're looking at