[21.0.3]
Changed
- You can now set the 'spamming' delay to any value using an input instead of a slider thanks to @AdyTech99
Fixed
- Auto clicker would fail to work if 'spamming' was set to
1
on the delay. Thanks to @AdyTech99
[21.0.2]
Added
- Option to move the hud around on the screen #26 thanks to @AdyTech99 (#61)
- Mod menu support for opening the config screen via Mod Menu #59 thanks to @AdyTech99 (#61)
Changed
- Better support invalid config values #60 thanks to @AdyTech99 (#61)
[21.0.1]
Fixed
- Correctly unpress buttons we were holding #54 thanks to @AdyTech99
- Auto clicker attackas entities that are in the dying stage #55 thanks to @AdyTech99
- Auto clicker will continue to attack entities that have died #56 thanks to @AdyTech99
- Disable autoclicker on death #57 thanks to @AdyTech99
[21.0.0]
Changes
- Ported to 1.21
[20.6.1]
Added
- Added a new config option to respect your shield being held and active (Thanks to #53 @AdyTech99)
Changed
- Messed with the version number, we're now using Neoforges versioning system
[86.0.0]
Changed
- Updated to 1.20.6
[85.0.0]
Changed
- Updated to 1.20.5
[84.0.1]
Fixed
- Actually trigger the arm swing animation
[84.0.0]
Changed
- Updated to 1.20.4
[83.0.0]
Changed
- Updated to 1.20.3
- Updated to 1.20.2
First release of a Quick & Dirty auto clicker for Fabric!
Features
- Auto click (hold & spam) for Right and Left click
- Support for AFK farms when respecting cool down
- Configurable spam timeout (speed)
- (almost) No janky key press logic, all native Minecraft key button handling.
How to use (Subject to change)
- Open GUI with
O
(default key) to enable and edit the settings of each button being clicked - Use
I
(default key) to enable auto clicker
Option descriptions
Active
: Enables that key to be held whenAuto Clicker
is active (holding)Spamming
: Enables per tick spamming meaning every tick the button is quickly pressed and un-pressedSpeed
: Speed controls how fast (per tick) the spamming will happen, 0 being the quickest, 10 being the fastestRespect cooldown
: Will Attack only once the cooldown has cooled down :tada: