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Authorize Bloodshed

Authorize Bloodshed

Harder and smarter enemies! Configure the defaults or keep it as is, it will make your gameplay more interesting.

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Mobs
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Authorize Bloodshed: Harder and smarter enemies!

Entity Modifiers

This new feature allows for a high degree of customization for mobs. All modifiers are applied on mob spawn. Default settings will be established in a future update.

  • Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
  • Attribute Modifiers: Set an entity's attribute value.
  • Effect Modifiers: Add effects to mobs.

AI Changes

Several changes have been made to the AI of various mobs.

General changes

  • Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
  • Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
  • Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.

Custom AI

  • BuffNearbyRaiders AI Goal: Witches now heal and buff nearby raiders with fire protection, regeneration, strength, etc. Their old HealNearbyRaiders AI goal has been completely replaced.

    • Raiders now run to witches for healing and protection potions when on low health.
  • RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).

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Compatibility

Minecraft: Java Edition

1.20.x

Platforms

Forge

Supported environments

Server-side

Links

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Creators

SwanX1
SwanX1 Member

Details

Licensed ARR
Published last year
Updated 5 months ago

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.