- Fixed prismatic selenite colors not matching the effect they give.
- Spawning in the outer end islands when going through the end portal can now be disabled in the config.
- Levitation that is by default applied during anti-eclipses can now be disabled in the config.
- End chests generating beneath gateways is now configurable.
- Custom lighting can now be disabled in the config.
- The removal of mipmapping on transparent blocks as a fix to sleep blocks not rendering past 50 blocks is now an optional toggle in the config.
- Custom end sky is now toggleable in the config.
- Removed custom end sky.
- Made custom end stars brighter.
- Added a custom end sky.
- Improved ambient lighting more.
- Slightly increased duration of anti eclipse event.
- Reduced duration of the movement speed bonus from ochre selenite.
- Fixed selenite not consolidating the interior faces.
- Removed endstone tinting.
- Massively improved lighting.
- Jade building blocks no longer emit light.
- Jade resource blocks now only emit the weakest level of light and render full-bright.
- Ochre selenite now grants a speed boost when on top of it.
- Verdant selenite now grants a jump boost when on top of it.
- Pearlescent selenite now grants slow falling when on top of it.
- Prismatic selenite have normal friction compared to the other selenites.
- Prismatic selenite now grants different effects based on time of day, to match the other selenite it is representing.
- Chorus flowers now emit light.
- Fixed prismatic selenite and selenite walls not being tinted in item form.
- Removed custom boat movement.
- Renamed Inversia to Astrological.
- Reduced the frequency that sounds are played by 40x to improve performance.
- Replaced celestial object textures with new slightly better but still temporary textures.
- Moved celestial objects to the top of the world instead of the bottom.
- Selenite blocks now have a more normal amount of friction, the same as blue ice.
- Made blocks mineable.
- Added loot tables to blocks.
- Recreated all the terrain, now with 3 layers of floating islands and with a less modified from vanilla top layer of islands.
- Players spawn in the outer end islands instead of the center end island.
- Added an asteroid belt that generates between the center and outer end islands.
- New custom lighting system.
- End stone no longer gets tinted blue in other dimensions.
- Cryo fire now extinguishes itself when entities walk through it, granting them night vision.
- Selenite no longer has an xray vision effect.
- Sleep blocks now play sounds much more logically.
- Improved the logic behind the endfected effect.
- Added an obsidian 3x3 platform under end gateways to prevent spawning on selenite crystals and dying when entering gateways.
- Added dedicated server support.
- Added seed compatibility. (So all seeds have the same generation)
- Fixed incompatibility with mods that reference the ambient light of non-end dimensions.
- Recreated the entire mod as an end overhaul instead.
- Upped the duration of the levitation effect when entering Inversia from 30 seconds to 90 seconds to compensate for players on slow devices.
- Added crimson delta biome.
- Renamed warped obsidian biome to warped delta.
- Renamed glacial caverns biome to glacial delta.
- Ice cubes now have a chance to be twice as long.