Minecraft has caps on how much damage reduction armor can do, with the default limit being 80%.
This caps early with much modded armors. This mod aim to fix that problem, by changing the armor formula a bit. It does this using mixins so it is not compatible with other mods doing the same. The formula is more or less kept the same as vanilla, but the cap is either raised or removed.
There is a config option to allow for fully unlocked armor which means there are no cap on damage reduction, default is off.
When this option is off, instead the max damage reduction is then raised from 80% to 90%.
I recommend using this mod together with AttributeFix as this removes vanilla cap on armor points.
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Minecraft: Java Edition
1.20–1.20.1
1.19.3–1.19.4
1.19
1.18.2
Platforms
Forge
Supported environments
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Licensed ARR
Published 2 years ago
Updated last year