FIX:
- Consumption Mending was broken
ADD:
- Vampiric Mending
- Consumes 0.5 HP every 5 seconds to restore 50 durability. This scales with the enchant level. Lvl 3 for example, can take one and a half hearts if the tool needs 150 durability restored. This is a curse enchant and will kill you if you are not careful.
- Wall block variants for Pool Tile decorative blocks
CHANGE:
- Renamed Consumption Mending to Scrap Mending
- This change is only the translation, the registry name remains intact.
- Altered the Enchantment Event tick handler so that it causes less lag.
HOTFIX:
- Stone was not mineable (Mod was missing datapack entries)
ADD:
- WIP Enchantment that currently does nothing. This is aimed at being compat for mods that add mobs with thousands of HP, such as Mob Levelling.
FIX:
- Mob Capture Ball had a broken recipe
HOTFIX: Time in a bottle would be deleted on first use, even though it never reached the maximum total time that could be accumulated.
FIX:
- Fixed a client crash when looking up items and hovering over the Deprecated item. This was caused by the Edible attribute, but with no benefit provided. This was a mod conflict with some other mod.
- Missing recipe for Ihan Crystal
Fix:
- Missing datapack entries
- Missing home command
- Could not change dimensions with home command
HOTFIX: Config related crash (NullPtr)
- BACKPORT
- Removal of unused features, or incomplete features.
- Condensed mods into one single mod.
CHANGE:
- Marked the T-FlipFlop block as a WIP.
FINAL 1.20 version
Fixed the datapack bug
ADD:
- Implementation of explosion repair block queue.
- This is utilizing LibZontreck's block snapshots. The explosion repair function REQUIRES a SQL database of some kind. Please have a JDBC mod installed to use this feature.
CHANGE:
- Bumped LibZontreck due to a major new API change
ADD:
- Steel Catwalk Block
FIX:
- Blocks were not mineable
FIX: Recipes were missing
ADD:
- Added blocks from the now-abandoned Engineer's Decor mod.
FIX:
- All the Engineer's Decor blocks that were added have been completely reworked to fix the blocks turning invisible randomly
FIX:
- Delayed Executor was causing crashes
UPDATE:
- Handle new teleport event
- Fix server hang on shutdown/restart
BREAKING:
- Bumped LibZontreck API Version
CHANGE:
- Prettified the Time Bottle utility text
ADD:
- Custom time in a bottle implementation
PLANNED:
- Energy in a bottle
- This would function like the time variant, but with energy instead of real-playtime. They would expire after X number of re-charges, customizable with a maximum number. And would require the crafting of a encased singularity.
UPDATE:
- 1.20.1
- NeoForge
Update to 1.19