No significant changes, just some general refactoring and clean-up.
- Added the ME EMC Interface
- Identical in functionality to the ME Interface, but uses stored EMC to transmute items back and forth
- Items configured to be stocked are transmuted directly from EMC and items deposited into the interface are converted into EMC
- Comes in both block and part form
- Reworked composite knowledge provider to use
Supplier
s instead of caching- Should better support Team ProjectE in the event of players changing teams
- Fixed improper syncing between newly-learned items and EMC Module crafting patterns
- Added forgotten pattern recalculation on player Knowledge changes
- Fixed EMC extraction operations not accounting for a provider running out of EMC mid-operation