- Food items can no longer stack.
- Fixed superflat worlds having cave fog.
- Potions only stack to 3 now instead of 16.
- Fixed the pet system duplicating items when using a chest boat as a pet.
- Made paths no longer enabled by default.
- Made custom rivers no longer enabled by default.
- Smoothed the terrain in the overworld and end a little.
- Removed the random holes that generated in the overworld.
- Moved the config to the config folder instead of using the mods folder.
- Added a check to make sure hydologicals fog overrides the apothitweaks fog properly.
- Removed the 4 tick cooldown block placement has.
- Gave players 2x block reach.
- Added a config.
- Sprinting now works for a tiny amount of time after stepping off of a sprintable surface, to help make jumps.
- Fixed minecarts getting derailed at turns and falling backwards on slopes.
- Players now rotate with minecarts.
- You now get 16x chains when crafting chains.
- Chainmail armor is now craftable by adding chains to leather armor.
- All armor other than leather or chainmail now requires you to have the chainmail equivalent of the armor piece in the recipe.
- Removed villages.
- Fixed sea plants being converted to dripstone when in the path of an underground river.
- Fixed floating grass being above underground rivers sometimes.
- Replaced vanilla noodle caves with custom ones.
- Added ungerground rivers.
- Added trails.
- Fog now changes color temperature based on the temperature of the biome you are in.
- Water fog is now much dimmer.
- Added new fishing loot tables.
- Day/night cycle now takes 1 hour instead of 20 minutes to pass.
- Farmland can no longer be trampled.
- Sprinting now works on gravel, wool, carpets, and dirt paths.
- Pitcher plants can now refill water bottles when interacted with.
- Torch flowers, campfires, fire, and lava now create torches when interacted with while holding a stick.
- Soul campfires and soul fire now create torches when interacted with while holding a stick.
- Bonemealing flowers now gives you copies of that flower.
- Vexes now have 75% less health and damage.
- Poison now lats 33% as long.
- Rain is now semi-transparent.
- Fixed some incorrect feedback messages when enchanting.
- Lava is now 15x less foggy.
- The nether fog is now 3x further away.
- The overworld fog is now dynamic depending on the time of day and depth.
- Disabled vignette.
- Fire overlay is now lower on your screen.
- Shields are now lower on your screen when not blocking.
- All tools that arent wood, stone, or iron now mine at a speed equivalent to if they had efficiency V.
- Fixed creeper explosions not actually spawning the fire.
- Fixed stronghold chests not having anything in them.
- Added enchantment books back to strongholds.
- Improved sprint logic to only work on blocks mineable with axes or pickaxes, preventing sprinting from working on some unintended blocks like moss or modded grasses.
- Fixed players being able to summon their mounts while in spectator mode.
- Fixed the give item command spawning two stacks of whatever its giving.
- Food on a stick items now auto-replenish if the food is in your inventory.
- Upon death, items no longer scatter randomly and are all in the same spot.
- Item entities now have 4x longer lifespans before despawning.
- Fixed mounts being deleted when you die.
- Fixed pet-related player capabilities not being added outside of dev environments.
- Fixed enchanting tables not dropping themselves.
- Initial Release.