- Added + 5 new melee weapons (Boxing Gloves red/blue, Reiforced boxing gloves red/blue, Light Weight Machete )
- Added 5 new armor sets (Brazilian army, Italian Army, Press Bulletproof vest, Fighting Armor blue/red)
- Added + 2 items (Brazilian Tag, Italian Tag)
- New gamerule (dobiteffecton)
- Remake some parts of the bleeding/bite mechanic
- Correct bug where medical inventory will not drop itself and have 25 hardness resistance
- Correct Bug where walkers could open doors
- Correct a few item ID typos, a few tags can vanish from the players inventory when updating
- Separate the bullet belt item into a new ID
- Gas Masks can now be repair with breathing filter
- Gave all blocks a simple hitbox to minimize lag
- Added Population Density Modifier config file
- Change the time it takes the player to die when it got bite to have more time with before the death
- Change de model from the stop sign to include the standard intergalactic alphabet letter to ''STOP''
- Change the united states armor name to 'Army Armor' but no its ID
- added +25 new melee weapons (Harpoon/Laminated Iron baseball bat/brush axe/ vintage brush axe/ mace can/ iron club/ modern glaive/ timahawk/ bushcraft axe/ bushcraft knife/ bushcraft machete/ fork/knife/spoon/ survival shovel-pickaxe-axe/ meat cleaver/ pointed cleaver/ tire iron/ 4-way tire iron/ bamboo sickle/ iron pipe/ piloet/ fishermans knife/ cricket bat/ nailed cricket bat)
- added +2 new blocks (pack of canned dogs food/ Pack of milk boxes)
- Added +3 new armors (Mo4/Mo4 Mud camo/Mo4 forest Camo)
- Fix FPS lag on trash cans blocks
- Make it harder to craft Maces and tactical Maces/ Turn the high damage from mace only
- Fix a few typos and texture errors - Compatibility with any mod that uses vanilla loot-tables (Lost Cities and others) ONLY 1.19+
- New texture fore nutrient bar, Chocolate bar,Military shovel and survival axe
- Added a few missing recipes
- Fix a bug where bandagens and rags heal the player but aren't remove from the inventory and with no cooldown
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
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- 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Better Combat Compatibility
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones All doors Now have a item texture Ropes Are now functional item used to get down on places World Compasses Are now functional and will show will the direction you are facing Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional Tripwire bombs are now functional and can have tripwires attach to them Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures Added Sound Effect for Throwable items Unzip sound effect for corpse sack is now shorter All knives are now under the tool/knives tag Added Missing recipes Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate) Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg) Added New Materials and tool (Cards/ Smartphone) Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box) Added New tools (Climbing Rope with hook/ World Compass)