Notable changes
- We are using Architectury now to provide Forge and Fabric support
- Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
- Added a new format for the tiles in resource packs
Fixes
- Atlas GUI behaves a bit nice when using the mouse zoom
- Fixed a crash related to large explored worlds on login
- Performance improvements
Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).
A big update for Antique Atlas but still in Minecraft 1.16. While there are a lot of technical changes, this release also moves the mod in a slightly different direction: The foremost vision of this mod is an immersive map.
Changes:
- The minimap is superseded. The config options for it are gone.
- Instead, the Atlas is shown like a vanilla map, when holding in hand
- All textures can be tweaked with resource packs solely on the client (See the wiki)
- Adapted the API to represent the new handling of textures
- Many new and fixed textures for structures, e.g. mansions, ocean monuments, villages, nether cities, ruined portals, basalt delta biome
Fixes in 6.0.1:
- Fixed water rendering when shaders are used in OptiFine
- Fixes test texture when they should not be shown