What's New:
Alpha warning!
- New Feature! Magnet.
- This special magnet allows you to select items you want to attract.
- Can be upgraded 4 additional times using a Heart of the Sea.
- Crafted from Heart of the Sea, 4 Copper Ingots and 2 Redstone.
- Guarded Loot: Allow Lock Picking!
- Allows the Lockpick to bypass chest guards.
Other stuff:
- Improved option tooltips if Cloth-Config is installed.
- Brightened Incubator's texture.
- Fixed New Minecarts not working.
- Configs are now selectively saved instead of all at once.
- Updated Chinese translation. Courtesy of Rad233.
- ModuleManager is now shared over ObjectShare.
- Optimized PNG assets.
- Fixed some bugs (and probably added more!)
- Updated DM.
What's New:
Alpha warning!
- In v1.0.0 Andromeda has been rewritten in a fairly major way. There were a lot of breaking changes!
- This release does not function properly on Connector and requires some complicated fixes on its side.
- I suggest reading the "State of Andromeda" post I made on GitHub for more context and changes in this version!
https://github.com/melontini/andromeda/discussions/63
Something not mentioned in the post:
- All resources were moved from
am_{something}
toandromeda/{something}
- There's no config migration, so you need to re-configure the mod again, sorry.
throwable_items:blacklist
is now part of the data pack as"disabled": true
.- Added
andromeda:tempting_for_villagers
tag to specify items villagers will follow. - Throwable Items can now be dispensed!
What's New:
No hotfixes today. Just lukewarm fixes.
- Fixed the
.andromeda
folder not getting created in some cases. - Fixed the item group causing a crash if you enabled an unregistered item and didn't restart Minecraft.
- Fixed furnace boats going underwater.
- Changed effect list for "Campfire Effects". You need to specify effects again.
- GUI particles will no longer flash for a frame after closing their screen.
- Most features now... feature an environment marker. (Client/Server/Both)
- Made all options require restart if Compat Mode is on.
- Fixed some classes appearing as
[]
in the log. - Optional data will only get uploaded after mod update or first install.
- Replaced accessors with AWs.
- Added success logs to more registries.
- Improved "Item Frame Tooltips" logic.
- Switched to builders in AdvancementGeneration.
- Updated Chinese translation. Courtesy of Rad233.
- Updated Dark Matter.
- Some other things.
What's New:
- The big highlight for today is the new FeatureManager.
- The FeatureManager will configure the mod for you in case of certain conflicts. Be it conflicting features or mods.
- By default, the FeatureManager will check for the following conditions:
- If the game is running with Connector. (Enables compatibility mode and disables some other features).
- If either "Safe Beds" or "Beds Explode Everywhere" is enabled.
- When Iceberg <1.1.13 is loaded. (Disables "Tooltip, not Name" and "Item Frame Tooltips").
- Mod developers can add custom FeatureProcessors using either the
andromeda:feature_manager
entrypoint (you must implement theRunnable
interface). - Or by using the
custom
block in theirfabric.mod.json
. - Either way, you can read more on the wiki.
Other minor things.
- Removed the incubator tooltip and rarity.
- There's now a 24-hour interval in between translation updates.
- Made log messages a little cleaner.
- Fixed
NoSuchFileException
during loading. - Fixed
No data fixer registered for andromeda_*
warnings. - Fixed running on Connector
- Updated Chinese translation. Courtesy of Rad233.
- Updated Dark Matter