Added gray, green and blue rugs.
Added missing animation for the entities.
Changes to textures and Ancient Sword use.
Royal Carpet replaced with color variants of rug.
Added rugs with connected textures.
Small changes to entity models.
Remnant Pillar and small fixes to models and tags
Several texture changes, added missing recipes
Better Lyre model and sound, other small changes.
Chance for bigger tomb generation and a new variant for the surface structure.
Brewing Jug added.
Charged Slash ability reach increased, added a sound effect.
Royal Chamber chance of appearing increased.
Various fixes.
General code optimization.
A new rare musical instrument, lyre.
Two advancements added.
The tomb door redstone fix and other changes.
Smoother animations for the entities.
Unique ability using Ancient Sword: Charged Hit.
Rebalanced chambers loot and the keys drop chance. Porched damage is not affected by the held sword. The sword no longer drops from Porched. Added Mourner, a supportive enemy mob. Tomb generation changes and some more variety.