2.5.5
- Alloying and Blast Alloying use distinct categories in EMI
- Create compat recipe tweaks
- Fix inconsistent tin recipes at the Smithing Anvil
2.5.4
- Tool base attributes like attack speed are added to property calculations. Fixes tools made from materials like Invar being unusable.
- When salvaging a tool head from a tool at the crafting table, the binding and handle will remain as recipe remainders.
- Fixed Piglin's getting angry at players wearing golden armors
- Added crude material variants
- Added optional datapacks to tweak Vanilla and Create recipes to better integrate with Alloygery
- Removed config option to enable vanilla like crafting recipes for simple tools, this feature is replaced with an optional datapack
- Various tag, recipe, and loot table clean up and fixes
- Fix crash when Smithing Anvil is removed while internal inventory is being interacted with
- Fix armor item textures sometimes becoming missing after server syncs material data with client
- Update tool upgrading recipes to not conflict with vanilla upgrading recipes
Adds stairs, slabs, and slope blocks. Fixes incorrect property multipliers for tools and armor.
Alloygery 2.5 Release
Notable changes since version 2:
Fix armor rendering with empty texture on servers Internal datapack for Create compatibility Update to latest fabric api
Fix NPE when syncing armor datapacks from servers
Fix NPE crash when syncing armor datapacks from servers
1.19.2 Release Candidate 1
Removes nbt-crafting dependency Reworks tool crafting system Implements armor crafting system similar to tool crafting
1.18.2 Release Candidate 1
Removes nbt-crafting dependency Reworks tool crafting system Implements armor crafting system similar to tool crafting