-
emissive textures support added
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power weapon sounds added
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farmer's delight support added
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config option to disable modern ages added
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tool tags added
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improved item models
-
bleeding improved
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axe tooltip improved
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nexus improvements
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heavy staff's renamed to mace's
- hatchet improvements
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recipe fixes
-
netherite recipes updated
-
stone clawsword damage fixed
-
changed creative tab item ordering + missing items added
-
credits added
- hatchet improvements
-
recipe fixes
-
stone clawsword damage fixed
-
changed creative tab item ordering + missing items added
- hatchet improvements
-
recipe fixes
-
stone clawsword damage fixed
-
baton damage fix
-
changed creative tab item ordering + missing items added
-
credits added
Backport of v.0.15.0 for 1.20.x
Backport of v.0.15.0 from MC 1.20.x
-
new weapon types added
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'Sweeping' weapon perk added
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additional credits added
-
knockback added to industrial tools
-
majrusz's progressive difficulty bleeding-compatibility added (WIP)
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additional crushable blocks for heavy weapons added (cobblestone, cobbled deepslate, gravel, terracotta)
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shield rework
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repair items now uses item tags instead of fixed items (for better mod compatibility)
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range changes
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electrostaff is now a ranged weapon
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buster sword is now a ranged weapon
-
nunchucks buffed
-
sword enchantments now work on all weapons right
-
knockback on heavy weapons reduced
-
poison thrower improvements
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general thrower improvements
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creative tab ordering (before the vanille ones) fixed
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middle ages creative tab item ordering fixed
-
stone halberd recipe fixed
-
leaf cutter name fixed (wrongly named: leave cutter)
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wrong jei tooltips fixed
-
buster sword third person rendering fixed
-
a lot of bugfixes
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code cleanup
- bleeding on non-living entities crash fixed
-
netherite recipes updated to the 1.20 system
-
patchouli book updated to the 1.20 system
-
bleeding on non-living entities crash fixed
Update to MC 1.20.x
- creative tab ordering reimplemented
* missing age (piracy) added to the weapon boxes
- new weapon stat system based on variables implemented (which means new weapon stats for all weapons)
-
missing smelting recipes added
-
unused imports removed
-
folder cleanup
-
stone warhammer recipe fixed
- weapon book pages added
- weapon book pages updated and fixed
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Boarding Axes added
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Tactical Knives added
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Hatchets added
-
weapon stat changes
-
heavy weapons buffed
-
better folder structure
-
infinite bandage uses bug fixed
-
bleeding effect optimizations
-
missing trident textures fixed
-
recipe changes
-
recipe fixes
-
texture improvements
* lances now use the new lance preset of better combat
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Bleeding mob effect added (configurabled)
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Bandage added (to heal bleeding)
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JEI perk information pages added
-
custom damage types added
-
additional JEED recipes added
-
general stuff
-
colours of custom mob effects changed
-
repair material of lightsabers & electrostaff changed to energy crystals
-
glaive recipes fixed
-
stone warhammer recipe fixed
-
caveman leggings recipe fixed
-
invalid perks from lightsabers removed
-
'stone breaker'-perk renamed to 'stone crusher'
-
trident recipes internal moved
- patchouli manual on first world join removed
-
weapon perks added (can be disabled in the config file)
-
lightsabers & double-lightsabers added
-
electrostaff added
-
portuguese translation added (by Spike Sunshine)
-
chinese translation added (by Shenyx110)
-
energy crystal added (crafting item + fuel)
-
'Shocked' mob effect added
-
attack knockback of 5 added to all heavy weapons
-
case items are now moved to the "generald" creative tab
-
tridents are now moved from "middle ages" to the "piracy" creative tab
-
missing tool recycling smelting recipes added
-
recipe changes
-
stone cudgel & heavy staffs added to heavy weapons class
-
legendary weapons buffed
-
missing weapon recipes added
-
missing jeed recipes added
-
Legendary weapons added (generate in stronghold chests) with an 'Heroic' mob effect when equipped
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Tridents added
-
Glaives added
-
Iron Crossbow added
-
bow animations fixed
-
creative tab mod prefixes shorted
-
dedicated Better Combat support
-
weapon box functions reimplemented
* long weapon range reduced to match better combat
- halberd names fixed
- russian translation added (by Heimdallr-1)
Update to MC 1.19.4
- datagen reimplemented