Changelog
What's Changed
- Work around a Vanilla bug that causes structures to be placed twice in CI tests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7728
- Use FakePlayerFactory instead of our own (buggy) FakePlayer cache by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7727
- Crystal Resonance Generator model tweaks by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7725
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7719
- Make Storage Bus react to capability invalidation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7729
- Fix GUI of ME Chest incorrectly thinking it is out of power by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7733
- Make the growth accelerator accept FE directly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7734
- Prevent the cursor from re-centering when switching between AE2 screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7735
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.7.1-beta...neoforge/v17.8.0-beta
Dependencies
Files
appliedenergistics2-neoforge-17.8.0-beta.jar(9.4 MiB) Primary
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Release channel
BetaVersion number
17.8.0-betaLoaders
NeoForge
Game versions
1.20.4Downloads
94Publication date
March 9, 2024 at 7:04 PMPublisher
shartte
Owner