Initial port to 1.20.1. Could and probably will include bugs, please report them on our issue tracker. Currently disabled integrations are botania, create, mekanism and powah
Changed
- Change the argument of
isItemCrafting
to an item filter table
Fixed
- [#434]
getItem
throwing NullPointerException if the item does not exist in the me system - [#444] Cardinal directions aren't working for some of our peripherals - Thanks to @zyxkad !
- [#436] fluid stacks returned by the me or rs bridge are missing some information like the display name, fingerprint or nbt values
- [#448] Wrong return values of the
getInputFluid/getOutputFluid
functions of the create basin integration - Thanks to @zyxkad - [#439] Fixed wrong calculation of the player position which leads to false results of some functions of the player detector - Thanks to @zyxkad
- [#454] Fixed cache blocking of the rs bridge which leads to a disability to remove items from the rs system
- [#456] Fixed a bug which leads to crashes when trying to get the happiness of the citizens - Thanks to @Einhornyordle!
- Fixed
writeTable
function of the storage peripheral - Fixed a bug where the item of a filter gets ignored if nbt values are defined
- [#425] Fixed patchouli urls
- [#463] Fix create integration for create 0.5.1a
- [#464] Fixed that the inventory manager causes items to stop stacking
Added
- [#445] Added the peripheral name to the
playerClick
event of the player detector - Thanks to @zyxkad! - [#467] Added playerJoin, playerLeave, playerChangedDimension events on Player Detector - Thanks to @michele-grifa!
- Increase max range of the radius of sphere operations
Changed
- Change the argument of
isItemCrafting
to an item filter table - Removed minecolonies integration without removing the block since minecolonies does not exist for 1.19.3
- Removed botania integration since botania does not exist for 1.19.3
Fixed
- [#434]
getItem
throwing NullPointerException if the item does not exist in the me system - [#444] Cardinal directions aren't working for some of our peripherals - Thanks to @zyxkad !
- [#436] fluid stacks returned by the me or rs bridge are missing some information like the display name, fingerprint or nbt values
- [#448] Wrong return values of the
getInputFluid/getOutputFluid
functions of the create basin integration - Thanks to @zyxkad - [#439] Fixed wrong calculation of the player position which leads to false results of some functions of the player detector - Thanks to @zyxkad
- [#454] Fixed cache blocking of the rs bridge which leads to a disability to remove items from the rs system
- [#456] Fixed a bug which leads to crashes when trying to get the happiness of the citizens - Thanks to @Einhornyordle!
- Fixed
writeTable
function of the storage peripheral - Fixed a bug where the item of a filter gets ignored if nbt values are defined
- [#425] Fixed patchouli urls
- [#463] Fix create integration for create 0.5.1a
- [#464] Fixed that the inventory manager causes items to stop stacking
Added
- [#445] Added the peripheral name to the
playerClick
event of the player detector - Thanks to @zyxkad! - [#467] Added playerJoin, playerLeave, playerChangedDimension events on Player Detector - Thanks to @michele-grifa!
- Increase max range of the radius of sphere operations
Fixed
- [#433] Fixed that items will be exported regardless if the target can accept the items - RS and ME Bridge
- Fixed return type of
removeItem
in the inventory manager
Added
- [#429]Add back support for ae2 things
- Added some checks to the inventory manager
Fixed
- Fixed that the rs bridge does not export items if the item is distributed between multiple storages - thanks to Rudy Gambelini!
- [#427]Fixed that nbt values of items that are moved get deleted in the me bridge.
- [#430]Add
craftFluid
to the me bridge - Fixed chatbox event calling when typing
Changed
- [#432]Disable curio slot
- Disable fuel consumption of the pocket computer - can be enabled in the config
Fixed
- Fixed that the rs bridge does not export items if the item is distributed between multiple storages - thanks to Rudy Gambelini!
- [#427] Fixed that nbt values of items that are moved get deleted in the me bridge.
- [#430] Add
craftFluid
to the me bridge
Changed
- Disable fuel consumption of the pocket computer - can be enabled in the config
Added
- [#429]Add back support for ae2 things
- Added powah integration - thanks to Sabry Chasseray!
- Added some checks to the inventory manager
Fixed
- Fixed that the rs bridge does not export items if the item is distributed between multiple storages - thanks to Rudy Gambelini!
- [#427]Fixed that nbt values of items that are moved get deleted in the me bridge.
- [#430]Add
craftFluid
to the me bridge - Fixed chatbox event calling when typing
Changed
- [#432]Disable curio slot
- Disable fuel consumption of the pocket computer - can be enabled in the config
Added
- [#416]Add the crafting job to the crafting cpu object - me bridge
Fixed
- [#416]Try to parse the
nbt
argument as a table if parsing it as a string fails. Adds the ability to use the output of our functions likelistItems
orgetItem
as item filter argument. - [#417]Disable power consumption if powered peripherals are disabled in the configuration
- [#423]Fixed that some functions of the me and rs bridge ignore or increasing the count they want to export
Fixed
- [#412] Fix
craftItem
for the rs bridge. - Respect item filters for the me bridge's
craftItem
function
Added
- [#413] Added
listChest
to the inventory manager
Fixed
- [#411] Fixed nil return values of
getItem
- RS Bridge
Breaking Changes
- This update changes the way how we transfer items. This fixes a lot of bugs but also changes some functions. This can break some scripts you might use. Please refer to the changelog
Added
- Added optional arguments to specify which crafting cpu you want to use - Thanks to Michele Grifa! - ME Bridge
- Added
getTotalItemStorage
,getTotalFluidStorage
,getUsedItemStorage
,getUsedFluidStorage
,getAvailableItemStorage
,getAvailableFluidStorage
- Thanks to Michele Grifa! - ME Bridge - Added
listCells
function - Thanks to Michele Grifa! - ME Bridge - Added methods to import/export fluid from/to the ME System - Thanks to Michele Grifa!
- Added support for shears to the
digBlock
function of automata turtles - [#397] The RS, ME Bridge and the inventory manager are now able to ignore NBT values if none is specified
- Added support for offhand items to the inventory manager, the slot is 36.
Fixed
- [#349] Fixed create fluid tank integration with multiblocks
- [#356] Fixed LuaException if the player detector is moved around in the inventory
- [#398] Fix wrong return types of basin integration
- [#384] Fix long execution times of some redstone integrator functions
- [#393] Check if items can be extracted before inserting, fixes dupe bugs - RS and ME Bridge
- Particles of our blocks
- [#378] Clear canvas if a player switches worlds/servers
- [#393, #361, #371. #407, #406, #408] Fixed several issues with the inventory system. Like ignored NBT values, deleted NBT values, ignored armor, dupe bugs or wrong transmitted items.
Breaking Changes
- This update changes the way how we transfer items. This fixes a lot of bugs but also changes some functions. This can break some scripts you might use. Please refer to the changelog
Added
- Added optional arguments to specify which crafting cpu you want to use - Thanks to Michele Grifa! - ME Bridge
- Added
getTotalItemStorage
,getTotalFluidStorage
,getUsedItemStorage
,getUsedFluidStorage
,getAvailableItemStorage
,getAvailableFluidStorage
- Thanks to Michele Grifa! - ME Bridge - Added
listCells
function - Thanks to Michele Grifa! - ME Bridge - Added methods to import/export fluid from/to the ME System - Thanks to Michele Grifa!
- Added support for shears to the
digBlock
function of automata turtles - [#397] The RS, ME Bridge and the inventory manager are now able to ignore NBT values if none is specified
- Added support for offhand items to the inventory manager, the slot is 36.
Fixed
- [#356] Fixed LuaException if the player detector is moved around in the inventory
- [#398] Fix wrong return types of basin integration
- [#384] Fix long execution times of some redstone integrator functions
- [#393] Check if items can be extracted before inserting, fixes dupe bugs - RS and ME Bridge
- Particles of our blocks
- [#378] Clear canvas if a player switches worlds/servers
- [#393, #361, #371. #407, #406, #408] Fixed several issues with the inventory system. Like ignored NBT values, deleted NBT values, ignored armor, dupe bugs or wrong transmitted items.
Fixed
- [#400] Fixed UI of the inventory manager
- [#399] Fixed translations