Fixed
- Crash when opening creative inventory with Adorn blocks from modded materials enabled (#300)
Added
- Items in the Adorn creative tab can now be sorted configurably either by material or by shape (old default: by shape, new default: by material to match vanilla)
- Separate section in the config screen for creative inventory settings
Changed
- Updated to Minecraft 1.19.3
- Item ordering is generally improved in the Adorn creative tab so that related items are next to each other
- When enabled, Adorn items in vanilla creative tabs are placed after their vanilla counterparts (e.g. oak posts after other oak building blocks or stone rods after sticks)
- Updated Finnish translation regarding config and game rules
Also contains everything from 3.8.1.
Added
- Section separators/headings in config screen
Changed
- Updated Finnish translation regarding config and game rules
- (Internal) Fixed some block variant names
Fixed
- Resizing screens speeding up animations (mainly affected config screens)
Added
- Candlelit lanterns
- [Fabric] Blocks made of Biome Makeover's ancient oak (#288)
- [Forge] Biome Makeover compat
Changed
- Updated Chinese translations (#294 by @SolidBlock-cn)
- Updated Russian translation (#291 by @Smollet777)
- [Technical change] Minor optimisations to Adorn's cross-platform code: it no longer uses reflection to find the implementations of bridges
Fixed
- [Fabric] 3-way mod compat crash with Adorn, EMI and mods adding milk (#295)
- [Forge] Wall stone torches not rendering transparently (#298)
Added
- Collapsible item groups in REI
- Tooltips for locked trading stations
- You can now drag and drop an item from REI or EMI to the trading station's ghost slots to set the price or product
- Scrolling to guide books if their text goes out of bounds for one page
- Ukrainian translation (#286 by @mewnn)
- Turkish translation (#144 by @NeoxyBox)
Changed
- The hearts in config screens are now smoother
- Updated to Minecraft 1.19.2, Kotlin 1.7.0
- Updated Chinese translation (#276 by @SolidBlock-cn)
- When trading stations don't have any items and their trade is not set, breaking them will not lock them
Removed
- Broken BOP mud brick blocks (#274)
Fixed
- Water in waterlogged Adorn blocks not ticking like in vanilla
- Chairs not being placeable above y=255 (#280)
Added
- Collapsible item groups in REI
- Tooltips for locked trading stations
- You can now drag and drop an item from REI or EMI to the trading station's ghost slots to set the price or product
- Scrolling to guide books if their text goes out of bounds for one page
- Ukrainian translation (#286 by @mewnn)
- Turkish translation (#144 by @NeoxyBox)
Changed
- The hearts in config screens are now smoother
- Updated to Minecraft 1.19.2, Kotlin 1.7.0
- Updated Chinese translation (#276 by @SolidBlock-cn)
- When trading stations don't have any items and their trade is not set, breaking them will not lock them
Removed
- Broken BOP mud brick blocks (#274)
Fixed
- Water in waterlogged Adorn blocks not ticking like in vanilla
- Chairs not being placeable above y=255 (#280)
Added
- Config option for displayed fluid unit: supports litres (old default) and droplets (the Fabric API fluid unit)
Changed
- [Fabric] The default fluid unit is now the droplet (dp)
Fixed
- [Fabric] Missing items in Tech Reborn rubber wood recipes (#271)
Added
- Korean translation by @gyular
- [Fabric] Support for EMI
- Recipe tree defaults for all recipes (excluding ones that don't make sense like crate unpacking)
- Brewer recipes
Changed
- [Forge] Block models now declare their render layers/types in model JSONs
Fixed
- Crashes on Forge 41.0.94+
Fixed
- A set of fluid-related crashes on Forge (#265)
- Using bottles on kitchen sinks playing bucket sounds
- Using bottles on kitchen sinks not respecting the
adorn:infiniteKitchenSinks
game rule on Forge - Using bottles on kitchen sinks not emitting fluid place/pick-up game events on Forge
- Fluid sounds not being aware of fluid variants (Fabric)/fluid stacks (Forge)
- Fluid colours not matching the biome/world location on Forge
Fixed
- [Fabric] BYG compat causing data errors when BYG was not installed because the data files used Forge's resource condition format
Fixed
- BYG compat with new texture locations and white mangrove
- Tags missing some entries