Switch to using direct tag injection to deal with tag merging for slots
Fixes:
- Another update to fix tooltip stuff once again (Sorry)
- Fix issue where curios event for attributes was unused
The update contains fixes from the 1.20.1 releases combined with targeting the 1.1.0 version of the accessories API
Fix for dropping or unequipping Curios items due to API differences on equipment validation when loading data or on reload
Fix attributes not applying attributes for curios items
Add KeyRegistry class
Adjust validation code to prevent dropping accessories on relog
Attempt fix for issues related to crashing when trying to get Accessories Capability and update mixin for altering check for unused slots
Updated for changes within Accessories and fix for attribute-related problems
Fix issues involved with not reading Data-driven Attributes for non-registered Curios Items combined with updating the layer for recent API changes for both curios continuations.
Update to use method to get default accessory if possible for Data-Driven Accessories
Prevent possible recursive method calls when reading data
Quick patch fix for a Neoforge-specific issue with translations
Fixes:
- Add Player Entity binding for legacy IMC channels fixing missing slots
- Adjust compact layer rendering to prevent default rendering to remove confusion
- Fix issues related to missing tooltip information
- Adjust Curio getting behavior to prevent wrapping curio based accessory entries
Attempted fix again for Apothic Curios with an exception due to inability to get a dummy level.
Fixes problem with binding slots to entities not working due to incorrect slot checking logic
Fixes problem with binding slots to entities not working due to incorrect slot checking logic
Update containing fixes for sidedness that may occur with direct object use within the API.
Update containing fixes for sidedness that may occur with direct object use within the API.