- Added
minCitySize
config option, allowing specifying bottom bound for city size and therefore fixing the issue withmaxCitySize
being <= 8, as long as you changeminCitySize
accordingly
Additions
- Added scrap items for all metals
- Added gear item
- Added scrap values for many blocks and items (both vanilla and modded)
- Added empty can mold
- Added glass pane mold
- Added /bloodmoon command
- Added /generatebuilding command
- Added blodmoonColorR, blodmoonColorG, blodmoonColorB config options
- Added replaceTorches config option
- Added announceAirdropPosition config option
- Added animalsAvoidZombies config option
- Added a basic CraftTweaker support, allowing you to define custom forge, campfire, chemistry and separator recipes, custom block repairs and custom block upgrades
- JEI shows scrap recipes (that use only one type of item as otherwise there would be hundreds of recipes)
- Added several "paintings" ("posters" would maybe be a better word)
Changes
- Scrap system supports non-integer "weights" (namely fractions)
- Changed scrap weights of most items
- Changed some textures (mainly those that were larger than 16x16)
- Changed some models
- Changed the colors of the spawn eggs so they are unique
- Bloodmoons use the vanilla texture one (or if you lose a resource pack - the one from the resource pack), which is dynamically recolored (based on blodmoonColorR, blodmoonColorG and blodmoonColorB)
- In the same way, during bloodmoons, is recolored the sky, clouds and zombie eyes
- Tamed wolves killed by a zombie spawn a wolf zombie with the same collar color
- Made naturally generated workbenches more common + they can be generated in car repair shops and sewers now
- "inspecting" a photo now does not cover the entire screen
- Radiators, sink faucets and shower heads are now salvageable
- Salvaging now uses the Vanilla loot table system
- Knives are no longer rendered in or near the player's legs
Fixes
- Fixed dresser loot table
- Fixed/edited some crafting recipes
- Fixed bandits fighting each other
- Fixed (analog) camera sometimes including the UI or the shelf item (when in 1st person) in the photo
- Broken code safes now remember their code even when they were unlocked while breaking
- The Acacia Wooden Frame now has the correct texture
- Fixed some typos
The update should be perfectly compatible with older 1.12.2 saves, but I recommend you to make a backup of your save.
The update is not compatible with DTM Integrations nor [7 Days To Fix] (which should not be needed anymore).