- Fixed difficulty per player not working properly
- Added advancements to show which of my datapacks are being used
- Heavily nerfed the reinforcement zombie spawning with increasing difficulty (instead of increasing by 1% every day, now increases by 1% every 4 days, so on day 100 from 100% chance of reinforcements to 25% chance of reinforcements)
- Deleted batch files which i left there for creating lots of .mcfunction files