- Changed the name of "Spectator Actions" to "Improved Spectator Mode"
- There is now a particle animation for exiting and entering spectator mode. Can be disabled by running this command:
/scoreboard players set spectate_animation refresh_settings 0
- Wands now have custom model data
- Fixed a small typo with the wolf related tip
- New Feature, Spectator Ghost! Gives players in spectator mode a white effect particle visible to non spectator players.
- New Feature, Spectator Actions! When entering spectator mode, you'll be given UI actions that can be clicked to spectate a random player or exit spectator mode
- Added 14 new tips
- Changed the Spectate Players wand into a general spectate wand which takes you into spectator mode, allows you to swap between players but also reappear in your previous gamemode
- Wands can now only be used by server operators. To verify you're an operator, run the settings, wands, or item set menu commands in chat.
- To sit down you now must be facing completely straight down
- Removed the setting "Wands Useable In Survival" as this has been better replaced with the operator detection
- Fixed a bug with the sit feature where you were able to spawn a seat over an air block midair
- Fixed a bug which still displayed biome titles for nether biomes even when disabled
- Fixed a minor bug that could play an armor stand sound when inserting a disc into a jukebox
- Removed the Linked Player Death Drops feature and replaced it with a feature thats makes your items never despawn (other players can still pick them up!)
- Reverted the @a selector system back to its unbranched state
- Block placement for crops and other block related features works even better now
- Teleporting with a lodestone now plays a teleport sound
- Breaking a lodestone with contents inside now drops its items in a random direction
- Igniting a party cake will now drop its wheat and sugar in a random direction
- Rewrote the descriptions for the settings categorizes
- Enabling both wings of the dragon and renewable dragon eggs now works correctly and will no longer spawn two dragon eggs.
Renewable Dragon Eggs, a new block animation, and a much more elegant dragon elytra/egg drop anim
- New Feature, Renewable Dragon Eggs: (Disabled by Default) The Enderdragon now drops an egg each time its killed, not just the first time its killed, allowing players to obtain their own dragon eggs and allow them to get the advancement for it too.
- Made the particle animation for the dragon dropping an elytra/egg even more elegant
- Dragon Eggs now have a custom block anim
- Block placement detection works a bit better now when placing the same block behind each other
- Changed the way the block anim for jukebox disc insertion is handled in the code
- The ambient radius of end rod particles of a beacon is now visible from up to 64 blocks