Official 1.20 release!
- Blazeblade and Witherblade methods of obtaining has changed! They are now crafted weapons, part of their recipe is still found in nether fortress chests, but now as a 100% chance, called a Nether Fortress Notch. Blazes and Wither Skeletons no longer have a chance of dropping these weapons.
- Weapon tips have been re-added in a new way! Weapons with sneak abilities and other complex mechanics now have short actionbars that appear when first using the weapon as a tutorial of sorts
- Renaming a weapon and then renaming it back to its original spellbound weapon name returns its original color
- Thorn Blossom recipe copper ingots amount lowered from 64 -> 32
- You can now sneak around whilst initiating Witherblade heal
- Charge time for both Witherblade and Blazeblade lowered from 1 second -> 0.9 seconds
- Witherblade damage lowered from 7.5 -> 7 but attack speed increased from 0.9 -> 1.0 (same as netherite axe)
- Cursed Sea Blade pufferfish will no longer attack friendly mobs like villagers and wolves
- Cursed Sea Blade pufferfish now last for less time
- Obtain all Spellbound Weapons advancement now works again
- Crucible energy can no longer be farmed from allays and bats (you can add your own mobs via the tag
1_splatus:spellbound/crucible_non_energy
- Fixed a Thorn Blossom durability bug
- Weapons now display their grindstone repair item in their lore text (only to newly obtained/crafted weapons)
- Smithing Templates now appear in structure loot tables that have Spellbound Weapons
- References to the items in the item menu, in chests and mob drops now references a loot table of the weapon
- Ice Staff ice animation improved
- Bone Wand and Staff durability improvements (now closer to how vanilla unbreaking enchants work)
- Fixed a bug with the mod version language files that caused server consoles to output messages in untranslated keys (lang files have been moved from
minecraft
to1_splatus
name - Infinity on blowgun no longer creates infinite arrows
- Sneaking with blowgun now shoots the arrow positioned at the eyes
- Blowgun travel speed reduced by about 30%
- Blowgun Crafting Recipe now requires 3 bones rather than just 1
- Thorn Blossom ability now only uses durability if the spike touches ground
- Thorn Blossom can now break after using its ability if its at 1 durability
Updated to 1.20! Changes made for 1.20 compat below
- Ugpraded predicates
alternative
to 1.20 (nowany_of
)
Non 1.20 changes
- Removed a random duplicate file that caused errors in console and Minecraft output log
- Items now better align when inside a cauldron
- There is now an animation for dropping items into a cauldron
- Crafting table aligned ingredients now are easier to pick up
- Fixed a bug where Moonlight Edge Beams went through blocks
- Crucible dyes work again
- Crucible energy now works by hits rather than damage. Every full hit gives you 80 energy with Crucible
- Witherblade energy also works the same way. Every full hit gives you 100 energy with Witherblade
- Dropping your Crucible or Witherblade now starts the timer for the
lastused
scoreboard - Crucible Shockwave damage increased from 10 -> 11
- Crucible Shockwave damage is now forcefully applied even if going through damage cooldown
- Blowgun now travels much slower underwater
- Magmus Charger charge state 1 arrows now immediately explode when touching lava
- Crucible no longer destroys entities like items when stunning them
- Fixed a bug where the Golden Sea Blade wave particle from the water dash could appear on blocks above the water in the sky
- Crucible damage lowered from 8.5 -> 8 damage
- Crucible now loses 1 durability when using the shockwave attack
- Staff recipe items (packed ice, fire charge, glowstone) now are more optimized in detection