- Updated to 1.20.3
- Pyramids should no longer flood with water in their basements
Updated to 1.21
- Cactus juice is now crafted in a crafting table, no longer a cauldron
- Cactus juice resistance time increased from 9 -> 11 seconds
- 1 second reaction time given by pyramid golems
- Bug fixes
- TNT fuse of Desert Pyramid tnt has been fixed for 1.20.3+
- The summoned blaze in Badlands Pyramids now summons fire around the arena and its health has been increased from 80 -> 100
- Golems shooting is now more accurate (based on the player location 13 ticks ago)
- You can no longer shield block golem attacks
- Made the candles in the altar room of the Badlands Pyramid actually centered
- Ladders can no longer be broken by Golem lasers
- Changed the pack.png to the modrinth one
- A few random particle/animation tweaks
- Updated to 1.20.2-1.20.4!
- Golems now take 1 extra second to shoot their laser
- Fixed a bug that could cause enormous amounts of Sandcrabs to spawn in spot
- Made desert oases larger
- Increased the amount of coal Sandcrabs can give
- 1.20 Desert/Badlands music now plays while using Scorched
- Badlands Pyramids chests can now have dune armor trims
- Badlands/Desert Pyramids now have guaranteed at least one dune armor trim
- When placing a frame piece, an amethyst sound now plays
- TNT explosion in pyramids no longer damages the player
- Desert Pyramid crying obsidian chest is now aligned and facing the center of the basement
- Pyramid basement trapdoor has been removed
- A few changes to the basement design of the Desert/Badlands Pyramid basements
- Sandcrab loot has been changed: Coal has been added, rotten flesh amount increased, and paper removed
- Sandcrab particles are now more prominent
- Desert oasises are now rarer