- Fixed mending advancement "balanced progression", bug where it would grant the advancement for buying any enchanted book
- The "Above the Nether" advancement is now a hidden advancement and has an enchanted glint
- Fixed bugged open waters ocean advancement
- Fixed a bug that would cause text to display when placing a bed
- Updated to 1.21.5
- The adventure tab has been split into adventure and a new combat tab
- New advancement: Cavalry: Kill a mob with an arrow while riding and moving on a horse or mount
- New advancement: The Great Galop: Ride one horse or mount on a journey of 5,000 blocks and travel back home
- Added pale oak logs to the lumberjack challenge advancement
- Avid lumberjack advancement renamed to just lumberjack
- Changed the icon of the Open Waters advancement to blue coral
- Optimizations
- Updated to 1.20.3
- Fixed Charged Creeper advancement (previously triggered in wrong scenario)
- Optimized some advancement checks by switching them from
tick
tolocation
checks
- Updated to 1.21!
- New advancement added! "Mind Blowing", for getting a charged creeper to explode on a mob and receiving its head
- Removed the below the overworld advancement
- Optimized bucket clutch advancement and mid air battle
- Renamed "Void's Calling" to "End's Calling"
- Renamed "Silence of the City" to "City of Silence"
- Renamed "Shimmering Crystals" to "Hidden Gem"
- Amethyst "Hidden Gem" advancement now only works in an amethyst geode (usually)
- Clocks switched to
/scheduele
- Other small changes
- Fixed the Above the Nether advancement (prior it would appear going about y128)
- Touching grass on 1.20.3+ no longer fails skykill advancement
- 1.20.2-1.20.4 update!!!!!!!!!!!!!!
- Should still work in 1.20-1.20.2
- Added compat with incendium height change