-
Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.
-
One datapack for different versions!
-
Optimized the tree search;
-
Optimization of the game difficulty check;
-
Fixed the search for the hardest side;
-
Fixed the placing of blocks when transforming a tree into real blocks;
-
Fixed a bug where trees considered a layer of snow to be a solid block.
-
Support for any blocks, BUT so far without
blockstates
andnbt
, onlyid
.
All you need to do is add the block id to the
nether_logs
/logs
/base
/deform_blocks
/nether_leaves
/leaves
/others
block tags inphysics_of_falling_trees
namespace;
- Added the function of placing a tree for debug:
function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}
- Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.
- One datapack for different versions!
- Optimized the tree search;
- Optimization of the game difficulty check;
- Fixed the search for the hardest side;
- Fixed the placing of blocks when transforming a tree into real blocks;
- Fixed a bug where trees considered a layer of snow to be a solid block.
- Support for any blocks, BUT so far without
blockstates
andnbt
, onlyid
.
All you need to do is add the block id to the
nether_logs
/logs
/base
/deform_blocks
/nether_leaves
/leaves
/others
block tags inphysics_of_falling_trees
namespace;
- Added the function of placing a tree for debug:
function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}
- Updated to 1.20.5 and 1.20.6.
- Fixed a bug, at the beginning of the game until you hit the shift, you couldn't make the tree fall.
- Fixed a bug, at the beginning of the game until you hit the shift, you couldn't make the tree fall.
- Now, with the shift clamped, you can safely break the blocks of the tree, the tree will not fall!
- Now, with the shift clamped, you can safely break the blocks of the tree, the tree will not fall!
- Due to minecraft version 1.20.3, the id of the
grass
block has been updated toshort_grass
.
- Fixed bug of ghost trees and ghost blocks when felling a medium or large tree
- Fixed a bug that breaks the world when deleting a datapack.
- fixed a stupid mistake: at the time of cutting down the infernal mushroom, "6" was written in the chat many times on behalf of logs
- fixed bugs;
- optimization;
- added support for cherries and azaleas;
- fixed bugs with foliage in caves and in nether.
- Fixed another bug with the transformation of leaves into blocks;
- Fixed the transformation of the hive back into a block, now it will not rotate 180;
- Fixed trees in other dimensions.
- Fixed a very stupid bug with turning large falling trees back into blocks (some blocks remained entities);
- Now all the hives can fall together with the tree. if there are bees in the hive, then the bees will fly out of the hive before it falls;
- Fixed some bugs related to the transformation of a tree into a falling tree.
the first stable version