- Temper Temper wasn't parsing - this is now fixed!
- Temper Temper has also been rebalanced to be better than a stone sword.
- Temper Temper now has a particle and sound effect!
- Satiate has been rebalanced - it now more consistently nearly-drains the full hunger bar, healing at half-efficiency to match.
- Ravenous has been expanded - it now applies to potatoes, beetroot, cookies, berries, melon slices, carrots, apples, and baked potatoes - and restored saturation values should now match exactly.
- Starved gets its third and final power, Buffet Strategy
- Allows eating until both food and saturation is full - This is wasteful, but very helpful in dangerous areas.
- Temper Temper wasn't parsing - this is now fixed!
- Temper Temper has also been rebalanced to be better than a stone sword.
- Temper Temper now has a particle and sound effect!
- Satiate has been rebalanced - it now more consistently nearly-drains the full hunger bar, healing at half-efficiency to match.
- Ravenous has been expanded - it now applies to potatoes, beetroot, cookies, berries, melon slices, carrots, apples, and baked potatoes - and restored saturation values should now match exactly.
- Starved gets its third and final power, Buffet Strategy
- Allows eating until both food and saturation is full - This is wasteful, but very helpful in dangerous areas.
Changes:
- Adds a new origin: the Starved!
- Contrasting with the two origins that remove hunger entirely, this one re-emphasises it instead.
- Likely due for some gentle balance tuning post-release. A bit too invulnerable sometimes!
Along with this, you can also check out a few more experimental minus-style origins in TooManyOriginsMinus
Changes:
- Adds a new origin: the Starved!
- Contrasting with the two origins that remove hunger entirely, this one re-emphasises it instead.
- Likely due for some gentle balance tuning post-release. A bit too invulnerable sometimes!
Along with this, you can also check out a few more experimental minus-style origins in TooManyOriginsMinus
This is the only manual datapack release. It represents the 2.0.8+1.19.2 version.
The latest datapack version can be downloaded using the links in the changelog of each version, or manually using a github directory downloader pointed at the src/main/resources directory of the desired branch.
Disables Bioluminescence in adventure mode, as it places permanent blocks.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.7
Hubris fix: didn't test the power still parsed in 2.0.5.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.6
Adds a fallback to water breathing that revokes the origins power if the minus power is lost (for switchy and /power)
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.5
Support 1.20
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.4
1.19.3 Changes:
- Use the new block_collision method for dryad plant-fall-safety - much more consistent.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.3
make hungerless origins compatible with appleskin
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.0.3
- Substantially improve the responsivness of frenzy - cancelling should cancel immediately.
- Prevent frenzy from killing target mobs
- Add sound feedback to frenzy - start, cancel, during.
- Add blooded entity sense in the dark during frenzy or when blood isn't full (5 bars)
- Fixed echolocation targeting non-living entities and outside entities at night.
Full Changelog: https://github.com/sisby-folk/origins-minus/compare/v2.0.1...v2.0.2
Fix #4. Tweak sunlight capacity.
Full Changelog: https://github.com/sisby-folk/origins-minus/compare/v2.0.0...v2.0.1
A fully refreshed set of 9 origins - Avian, Wildling, Weaver, Mer, Hellspawn, Voidthing, Steadfast, Sanguine, and Dryad.
Not save compatible - get your origin orbs ready!
With thanks to Garden System, MerchantPug, and unascribed's guildfolk for design and implementation assistance.
Full Changelog: https://github.com/sisby-folk/origins-minus/compare/v1.0.3...v2.0.0
Added FMJ for loading on fabric.
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v1.0.3