- Update to 1.20.5+
- Remove obscure per_failure mechanic
- Nerf all MobCaptain farms by blocking previous spawn locations
- Add a function to unconvert yourself
- Add a function to convert yourself into a MobCaptain, including particles, buffs, name color
- Add config presets (default, swift spawn, only legendary)
- MobCaptains now exists for atleast 5 minutes before being able to despawn
- Added config options for 'block_area' and 'exists_for'
- Fix .failure not getting reset
- Use /random command instead of LCG
- Fix invalid modid (jar only)
- Fix mobs sometimes having 2 rarities at once
- Update to 1.20.4
- Refactor some code
- Added a config option to make the Mob Captains outline show through blocks using the glowing effect
- Added a config option to disable the sound separately from the chat notification
- Add config function to configure the pack via ingame chat
- Fix typo
- Fixed bug with configurable weights
- Added 4 different rarities
- Reworked spawning mechanism
- Notify players in chat and in the world on Mob Captain spawning
- Added a bunch of config options
- Reworked how Mob Captains look
- Added items to the loot tables
- New images
- Use attributes instead of effects